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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

The new map absolutely sucks for Wesker

I feel like BHVR doesn't even know what they're doing with maps anymore. There's 50 different rocks between two loops and just random protrutions in collision boxes that make Wesker feel god awful to play as. You can't even rebound off half the things because even if you do, chances are the loop has a jagged rock with it's collision poking out. Is this what it is now? Random inconsistent clutter in the map instead of actually spacing things out?

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