a battle pride of 1h
what a waste of everybodys lives. Skull merchant cant remain like this, BHVR must do something ASAP. i wont and cant be mad at anyones who dcs, in fact is completely justified. is literally getting game hostage
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Are you really complain about the weakest killer in the game? Seriously? She's weak af and she's boring to play since her power is passive (the only thing that could be considered interactive about her power is when you place those drones around the map, that's it)
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he has no desire for a stalemate where the game drags on for up to the maximum time of one hour.
Post edited by Rizzo on3 -
So, do you desire for her lethality in chase to be improved?
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Everybody want that. It what the community was saying after the ptb. Instead behavior did the exact opposite and buff her ability to hold a 3gen even further.
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same guy twice, dragged the game for 40 minutes, at this point i think he has some problems who drags a game for 40 minutes to 1h twice in a row?. literally the most unpleasent experience i ever had in a videogame. the only reason i didnt dc from get go is because my net already crashed twice so it was gonna be 15 minutes even then i would have lost less time so it was worth it to dc. im gonna kill on hook every single time i see her. id rather go agaisnt a ######### blight with comp 33 and ring at least that game will be quick unless strong map and we may be able to win but this snore fest? there is no reason to go over this torture.
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thats exactly what she needs, BHVR needs to remove the possibility of holding a 3 gen and if they cant change this now then she needs to get a HIGHER cooldown, she has 10 seconds right now for every drone, increase it to 30 even 40 seconds if u want her to remain like this, but would be even much better to change her power.
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The problem is the design of the killer. Whenever they design a power that need the survivors do something to work its a really bad power and borring to play. As a Killer you want to do something that needs skill (Most of the time) A power thats only work if the survivor interakt with it is borring.
I also think the Devs are a little bit scared to design a killer that could be to strong, because survivor will non stop complaining (pls no complains on this). The problem in this is, that if the killer is weak the killer players that want to play the killer will camp and tunnel to make up the fact, that the killer is too weak.
M1 Killers at the moment cant really keep up with the game and need a buff (only M1 Killers). Also the reson, why the knight and the SM are drag the game out so mutch is, because the power of the KIllers is just bad and weak in any other way. The SM cant do anything else to keep up. She has no chase power, no map presure (whole map not the 3 gen), no map mobillity and no pesure on the survivor shee is chasing.
If knight or SM could do something else most of the playerbase would do it. Fun fact "The best killers to hold a 3 gen are Nurse, Blight, Spirit etc, but you dont see any of these killers playing for 3 gens at the start of the match, because they can do something else. I would enjoy, when these to killers in specific get a rework to there powers, that you as the killer can do something skillfull with the killers.
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You have not went against a 3 gen skull merchant then
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there are FAR worse things than a 3 gen skull merchant... that one is annoying, but little by little is doable since the killer can chase only 1 survivor par time... and she can't clone herself to do this for every survivor in game
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seems u havent faced a decent skull merchant then. she doesnt need to she can expose survivors and run perks like overcharge or call of brine, 3 gens are small plus 2.5% extra per hit to the gen, on top of that run the oblivious addon so u may get closer to survivors without them realizing unless ofc 4 man swf... u cant work exposed because u go down, u cant take risks because u may not make it anywhere if u commit for way too long, on top of that if she manages to down someone in the 3 gen u are gonan suffer way more. only a full premade could potentially break it and it wont be easy at all. so no, its a battle pride in most situations and survivors normally dont have the patience to wait for 45 minutes or more wich is totally normal, i could have played 3 matches with that time, the game doesnt progress, its dumb and needs fixing. id rather go agaisnt 3 blights with ring and comp 33 in a row for quick matches than this snore fest, is the most unpleseant experience u can have in the game
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Yeah but then she knows you're there and once she's finished downing the survivor on the other gen she can move on to you
This is especially difficult with 5+ stacks of dying light because now the gens will take over 110 seconds to complete solo, giving her plenty of time, and she doesn't even need to down them, just hit them once to apply something like sloppy butcher so they use up more time healing, don't forget they could be exposed too so that's double the time
Yeah.. if it was so easy then I wouldn't be hitting the 1 hour cap as reliably as I can using SM
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if she got so many stacks before survivors find themself in that situation, it means that the survivors were constatly downed by a simple m1 killer... idk what you think about it, but if you can't finish all generators before a simple m1 killer without mobility and antiloop power will do even 3 hooks then the survivors are bad in my book
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You know that potential energy exist to prevent those situations (don't forget toolboxes), right? You know that if survivors 3gen themselves is only their fault most of the times, right? You know that perks like sprint burst will completely deny her expose effect from the drones right (a killer using that tactic can't afford to waste time in prolonged chases)? You know that you can disable the drones right? Counterplay are various, it's up to you and your team to use them... If they aren't able to think to the various situations that they could went aganist it's not the killer's fault. It's like complaining about a facecamping bubba, everyone know that the best way to deal with it is to do generators and use wisely the perks that you have at your disposal, yet most of the players will try to do the save despite it's technically impossible (unless you have specific perks and are in the last phase of the game) to rescue a survivor camped by bubba
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As i said u didnt verse her yet.U dont understand that none of that works against a skull merchant that camps 3 gens at arm reach AND IS NEVER GONNA LEAVE IT doesnt care if survs finish 4 gens she is gonna spown and quickly find that ez 3 gen to camp all game and stick around. Not gonna waste more of my time if u cant understand that
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You're bound to go down eventually since she can have a hard 3 gen and can drop chase at any time if a drone detects someone or is disabled, she knows exactly when its fine to keep chasing or when to drop and go defend
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you PRETEND that i didn't verse her in that situation, but facts are others... also in order to found those 3 gen so close the killer must pick up a specific map offering for a certain realm that i won't mention here cause the game is already boring enough with those kind of tactics without being incentivized... usually the gens have enough distance between each other and can't be defended if all survivors are still alive, even with that kind of killer
As i said you have a plethora of things to use at your disposal to counter that situation, if you don't understand (or better, if you REFUSE to understand) then our debate can end here since you can't talk to people who refuse to listen/learn from their mistakes...
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we are talking about a 4.6 killer without mobility and without a antiloop power... if the killer will go in the interested zone in order to activate a drone that was disabled by a survivor, the others can do the same and start working on generators... it's not funny, it will require patience and a lot of time, but t's doable... and as i said to another guy in this post, the maps were you can do this tactic are only a couple because in the other maps the distance between each gen is enough to allow survivors to repair gens (it will require an absurd amount of time, but it's doable)
I want to be clear about that matter: i'm not saying that it won't require changes, i'm not saying that this is funny, i'm not saying that this is usually counterable in soloq (unless you have smart people as teammates), i just stated a fact: it's doable breaking the 3 gen situation, but it require a HUGE amount of time and people who are able to use their brains...
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You must be a very wise player we can all learn from. - Please, the next time you face a 3genning Skully, could you record your superior survivor strats upload the match and link it here so we can all learn from you?
No, really tho, if you found a reliable way to break Dead Dawg, RPD, Midwich, all the rectangular maps that can spawn a four gen on one side or 2level gens, where the gen upstairs is in nearly the same place as the one downstairs I would be very curious to know.
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i don't record my games and i'm not interested to doing so (i don't do this even when i'm facing blatant cheaters)
i gave you the solutions, it's up to you to use them (or you can wait until this "problem" would be adressed by the devs, it's your choice)
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Literally u dont understand nothing about the game to say what u said. 3 gens can spown very close eachother despite map offerings or not. in fact i just played in garden of joy she had a hard 3 gen in one of the biggest maps in the game in the forest she camped that from 5 gens. the rest not even gonna bother. im just losing my time with you.
however im gonna say this im quite sure about my arguments, she is gonan get tuned very soon, youll see.
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As expected you ignored my valid counterpoints... Not surprised at all honesty... If you scroll up you'll see that I'm favorable for changing this situation since it's boring/annoying as hell, I'm not defending it, but saying that you don't have tools at your disposal in order to counter it it's just a lie. I'm done talking with you
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A HUGE amount of time... so like an hour? The game will shut down and result in a loss for all survivors by then, if they haven't given up by that time that is
I don't really think in the 15+ games I've played as 3 gen skull merchant to test your theory that there hasn't been one to "use their brains" and complete the gens without me actively trying to stop them
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