Boon: Time to stop
Any generator that is inside the zone of "Boon: Time to stop" will not be able to regress till the boon is snuffed.
Comments
-
We talking kick regression or like everything including Jolt, Pop, PR ect?
0 -
No.
Hell, no.
At a time when games can last under 5 minutes because gens get completed so fast, the last thing we need is a perk that prevents the killer from slowing the game down.
30 -
Any type of regression
0 -
Well this is more of a prediction of what BHVR might introduce in the future than me hoping for it lol.
0 -
That seems too strong to me. If it was just the passive slow regression maybe, but not the burst like PR, Jolt, Pop type hits.
0 -
Me personally i think it should never be a thing to begin with. But i honestly think we have to discuss about the possibility of the existence of this type of boon in the future. and yes i agree, if there will be ever a boon that stop regression then it should be limited.
0 -
There should never be a boon that affects gen speed or gen regression EVER. That would be busted as hell especially since survivors can rebless over and over and over.
8 -
This would either be on the same power level as dark theory on 90% of maps or completely broken on maps with multiple floors
0 -
Biggest issue is totem spawns, I could see someone bringing this and mst gens not being in range of a boon. I like the idea but I'm not sure if it would work pratically. Assuming you can apply it looks balanced, you spend 14 seconds blessing a totem (not accounting for time to find) so that the gen doesn't regress. This trade is advantagous, which it should be, and does help against 3 gens (as it forces the killer away from the gens, kind of giving them a 4th spot to patrol) while not completely invalidating the strength of them as they force the survivor to give up time each time it's set and the killer can defend without regression is they're agressive enough.
0 -
No
1 -
Here's something more balanced
Hex: Nope
When a survivor is hit by a basic attack, they're immediately sacrificed. If this hex is cleansed or blessed, all survivors are immediately sacrificed.
7 -
Bhvr nerfing COH then bringing this out in its place 🥰
1 -
I think boons are done for now. They were a good idea on paper but only 1/4 is actually balanced
0 -
I agree. It seems we now get coop perks instead. I don´t really know what to think about this.
0 -
BHVR: We'll make a whole class of perks centered around all the survivors staying together I'm sure they'll be really strong
*Legion has entered the chat*
0 -
BHVR: We'll make a whole class of perks centered around all the survivors staying together I'm sure they'll be really strong
*Legion has entered the chat*
0 -
SWF really needed that buff...
/s
0 -
Literally the only use of them is stacking it with blood pact and playing on a 2 story map to abuse it. Not fun for either side tbh
0 -
At that point why don't we just go back to the old days of DBD where killers couldn't even interact with gens?
0 -
Wait for the next ones. Since its a new perk category, there will come more perks specifially for SWF.
0 -
Pretty sure this guy made this account to bait people.
2 -
There really has been an influx of new accounts creating controversial threads these days. I already wondered.
0 -
Yea, I noticed that they keep making inane threads where they throw out some silly idea that they themselves don't even agree should exist and keep saying things like "We should at least discuss it for discussion's sake." It's obnoxious.
1 -
If this was a perk, I doubt it would be as overpowered as some people here think, though I guess it would depend on the zone it would cover.
The 14 seconds spent blessing the totem could instead be spent on a gen. If the killer gets to the area quick, you haven't made any progress on the gen, thus not needing to kick it. If he gets to you late where the 14 seconds would have made a difference, it was a horrible mistake to waste the time to bless. Once the killer finds a gen he can't kick, he just knows he has to find the totem to destroy.
Like all boons it could serve as a distraction to give survivors more time to get away, but that's about all I'm seeing. Maybe if you got a good totem that covered multiple areas, or a setup around a 3 gen that your team is going to come back to later, it could have more of an impact.
0 -
Boon: Entity Banish
If the killer enters in the radious of this boon, the killer take a 180s stun, blind and cannot use its powers for 300s afterwards. After the stun ends, the killer is sent to the most 😂🤣
Now talking serious, gen definately should not be affected by boons, specially since they are kind of a infinite resource survivors have.
0 -
Good name at least since all killer players would stop playing
0 -
Sure, just be prepared for “Hex: Eternal Lobbies” for when killers quit the game.
0 -
Ppl from BHVR getting info
0 -
You just ran into someone using Pain Res and Jolt, didn’t you?
2