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Idea that only applies to the skill checks of generators

In this idea, generators will give more blood points if you get a good or great skill check, but in exchange, they will no longer give you 1% progression bonus to repairing the generator. The perks that affect gain of progress when hitting skill checks will remain unaffected by this, meaning that Hyperfocus and Fast Track will still function the same. Other perks that use great skill checks as the trigger will also remain untouched, such as Fogwise.

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