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Idea for fixing tunneling?

Hex_TunnelBait
Hex_TunnelBait Member Posts: 36
edited March 2023 in Feedback and Suggestions

What if survivors had a base kit ability to trade a health state with survivors that they unhook?

Like pressing the active ability button while unhooking a survivor would cause the Entity to drain some of their life force and transfer it to the unhooked survivor, injuring the unhooker (only if they were originally healthy and volunteered their health state by pressing the active ability button), and healing the person who is fresh off hook. That way, there is still an injured person leaving the hook for killers to chase, the unhooked person isn't always the injured person for the killer to chase, and other survivors don't *have* to donate their health if they don't want to (like if they are on death hook and don't want to become injured). It could also just have a straight limitation that people can only donate once, so it can be used to break a tunnel but people can't spam it.

Basically, a base kit voluntary For The People, but only for unhooks and not usable more than once per survivor.


Thoughts?

Post edited by Hex_TunnelBait on

Comments

  • FeryGEN
    FeryGEN Member Posts: 628

    Why fix tunneling if in matches where you are not being tunneled you tbag on the gate? I never understood why survivors ask for a tunneling fix

  • bunnyfengenthusiast
    bunnyfengenthusiast Member Posts: 471

    Just use FTP.

  • Entitled_survivor
    Entitled_survivor Member Posts: 828

    It's a perk called for the people, try it

  • Hex_TunnelBait
    Hex_TunnelBait Member Posts: 36
    edited March 2023

    As I said in the original post, im aware this is basically FTP lmao. Adding as base kit would mean survivors don't need to reserve a perk slot to combat tunneling, and this system has FTP in the unhook animation so you don't need to take an extra second or two trying to give the health state if a tunneling killer is charging at the survivors during the unhook.