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Pharmacy will be significantly worse with these changes

Currently, Pharmacy is not a very widely used perk. However, the changes to healing and medkits (specifically the Emergency Medkit) will cause the perk to be much worse than it is currently.

At the moment, from the point of finding a Chest, it takes around 15 seconds to fully heal yourself. About 5 seconds to open a Chest, and 10 seconds to heal yourself with the Medkit.

With the nerfs, Pharmacy will now take around 30 seconds to heal yourself after finding a Chest. That's double the time it takes currently. That's still around 5 seconds to open the chest, but 24 seconds to heal yourself.

This already non-meta perk will be rendered half as effective by these changes, and will seriously need buffs to compensate.

A suggestion I have is to allow Pharmacy to grant a +100% healing speed bonus to Medkits found within the trial. This may sound drastic, but it would reduce the Healing time to 12 seconds, which is actually slightly worse than what it is currently. +130% would put it back to around what it is currently, for reference (this would be ideal, but it's a bit of an odd number). It also has the added caveat of not working on Medkits that are brought into the trial, so you can't just bring in a 2 heal medkit with current Green Medkit healing times.

I really like Pharmacy, but if it doesn't get any counterbuffs, then it will be objectively worse than Inner Healing in every single way. I don't want to see it used less than it already is.

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