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In effort to reduce dead zones

DemonDaddy
DemonDaddy Member Posts: 4,168

Can we start to see more dead ends? The Game currently has a lot of loops and pallets to stale. Even better is the new tile variations we've been getting recently. But Dead zones are still something that everyone wants reduced and I think adding something like "false looping" tiles could prove interesting.

Similar to a God pallet these tiles are meant to be chased through. Running through these tiles however actually puts the survivor in greater risk if poor decisions are made; like attempting a second loop around, exit routes facing bad directions, false corridors and windows.

Provide players with a reason to scout the environment and plan escape routes beyond searching for busted pallets.

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