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Buff Noed (back to pre-nerf)

Noed is currently a waste of a perk slot.

I'm tired of facing 2 to 3 adrenalines in all my games. Noed was it's direct counter, but this perk is terrible nowadays to such an extent that it only guarantees a down and one hook stage because of how easy it is to remove.

Not only that, but after the HUD icon buff to Solo Q, survivors can see now the progress of the last gen (another huge indirect buff to adrenaline btw), so when the last gen pops the gates are opened instantly, greatly reducing any endgame chance for the killer.

Adrenaline is meta (it is used both in low mmr by Megheads and high mmr by already good loopers to make sure they get away) so it needs a decent strong killer perk to counter it.

-Adrenaline benefits:

heals you 1 health state, gives you Sprint Burst, makes you stealthy during endgame if you were injured (no more grunts of pain nor pools of blood), allows you to go rescue a teammate during endgame (because you're not injured) and on top of that it encourages gen rush since survivors with adrenaline don't waste time healing. They can also finish the last gen in your face without repercussions.

-Noed benefits:

-It guarantees you to down a survivor, 2 max if you slug, and one hook stage on average (sometimes not even that). After doing this, the perk is usually disabled, so with a bit of teamwork plus the basekit BT all survivors can safely escape even against a killer using noed.

Meanwhile, survivors can have 4 adrenalines vs 1 noed per game (I mean nothing, that's how bad this perk is, only facecampers at 5 gens use it)

So could you bhvr, please buff this useless perk to do it's only job, which is counter adrenaline? thx.

Because right now they cleanse it so fast (in less than 30s) that it's not even good for that.

Comments

  • jmoyano92
    jmoyano92 Member Posts: 82

    What are you talking about? if you think NOED is still a powerful end-game perk you might be high.

    I'm talking about NOED in high mmr, not against new players... and your suggestion doesn't make any sense by the way. That change would reduce adrenaline in what NOED currently is... just a meme.

    This post is for the devs so they can understand the current situation of having, let's say, 4 adrenalines against the killer's counterpart, NOED. At the moment even only 2 adrenalines will beat NOED. The killer can only have one perk but the survivors 4 of the same type. What i'm trying to say is that NOED should be more powerful or at least on par with these 4 adrenalines, but it's not like that, and that is the case with practically most killer perks.

  • jmoyano92
    jmoyano92 Member Posts: 82
    edited March 2023

    And for all those wondering, I'm not taking into account Terminus because it is behind a paywall.

    We all know that the best survivor perks are free from the beginning, while the best killer perks are often behind a licensed character (you must pay to use the perks) which is pretty embarrassing in my opinion, even for those who support new content like me.

  • Entitled_survivor
    Entitled_survivor Member Posts: 828

    Well if those are your points about adrenaline, here's one for noed,, it rewards you for losing the game and shouldn't be encouraged, there you go

  • roundpitt
    roundpitt Member Posts: 578

    I had a game against blight where me and another survivor looped him for five gens, without getting hooked once. Then he hit one of us after the fifth gen popped and he had noed. He ended up downing all of us, because there were three of us very close to him when it happened.

    NOED gives free wins to killers. It’s like adrenaline. Sometimes it does nothing. Other times, it scoops you up, repairs your broken limbs and carries you to a victory you never deserved.

  • Yoshirama
    Yoshirama Member Posts: 402

    So you want to punish survivors for doing well and reward killers for doing bad

    NOED just give free kills to people who don't deserve it

  • Boons123
    Boons123 Member Posts: 961

    Adrenaline rewards survivors for completing their mission and for their perseverance until the end of the game

    And while rewarding the killer for failing to prevent the survivors from repairing all the generators

    I think Noed has the worst design in the entire game

  • Technature
    Technature Member Posts: 619

    "I think Noed has the worst design in the entire game"

    That's not how you spell CoH.

  • RaSavage42
    RaSavage42 Member Posts: 5,566

    No... it doesn't

    NOED only activates once all of the Gens are done... not if all four Survivors are still alive and no hooks have happened

    Adrenaline only activates once all of the Gens are done... not if on death hook

    Perks don't have conditions of sucking in order to activate

  • Blueberry
    Blueberry Member Posts: 13,671

    No it doesn't need to be buffed. It's an unhealthy designed perk.

  • pigslittlepet
    pigslittlepet Member Posts: 483


    noed isn't for high mmr gamers. at high mmr if survivors get the gens all done you most likely have lost already. at high mmr endgame build rarely work anymore. they might let you get one more kill or something but not normally. even pre nerf noed wasn't much good at high mmr. at that level every survivor knows every totem spawn anyway

  • FMG15
    FMG15 Member Posts: 456

    Run terminus. Also NOED isn't really that much weaker since the nerf. It's a noob stomper perk anyways.

  • FMG15
    FMG15 Member Posts: 456

    They got a point though. Most people running NOED are doing so because the survivors they face are much better so they decide to run NOED in order to secure a kill. The main cases where I see NOED the killer is doing extremely bad but it helps him to secure a kill. NOED is extremely rare in my matches these days but when I see it it's usually in the hands of the killers that perform terribly all game

  • Outcast
    Outcast Member Posts: 35

    The same argument can be made for Adren as Noed. They don't get 2-4 adren's if they're not all alive. NOED shouldn't be able to kill all 4 in endgame. That is LITERALLY what baby survivors complain about it being OP as is. NOED is perfect right now. It's strong, it's a second-chance type of perk, but it's not the end of the game automatically if the killer has it.

    Killer main talking. NOED is great as is, makes for some fun end-game builds but no longer a "i played bad but wanna win for free" perk for the weaker players.