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Why people like to say that solo = hell?
Title.
truely why?
You can play so badly in a solo team and still finish 4 gens in 5mins Consistently nearly every game.
And killer can't really do anything.
Like....how can people still complain about solo exp in such a unbalance meta?
How poorly you should play to lose as a survivor right now?
And if you or your teammate really play that kind of poorly,why should not you lose?
If we really balance the game for that kind of player that could make solo feel like hell in this patch.
How could nomarl player win as a killer when they face normal survivor?
player should improve themself or lose so mmr can do it's work,not letting normal player unplayable.
Solo game in real world:
By the way,killer not only try to tunnel but also already bring 3 slow down perks which i don't even notice it exist.
LOL
Seeing killer's "Meta" perk being more and more useless is so pathetic.
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edit:
i don't want to show too many video of mine, it is not the point.
But i guess 1 video can't prove nothing for some of you.
So i randomly choose 2 of my video that i don't check what is inside.
let's see my solo exp
Comments
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I kind of feel like I play a different game than many of the solo players because I haven't had any real issues with Solo Queue either.
Sure, I'm a lot more likely to get a useless teammate that gets me killed (either directly because they refuse to go for saves or indirectly by refusing to get in chases when everyone else is on Death Hook and they haven't even been touched yet) but you can't balance crappy players. That's just kind of the name of the game sometimes.
While I do get these craptastic players once in a while, it's not like I get them every single game. I don't even need God teammates with me; if I have three other competent players with me, I feel like I have a great chance to escape every time.
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Because it's easier to blame solo queue than take responsibility for not playing good. I do fine in solo queue.
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then why these "not so good" player should not lose when they face a better player?
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I'm sure you are now going to link your stream where you played one hundred SoloQ survivor matches in a row and got 4 escapes every single time, proving us how good you are and how bad we are! Surely, it isn't possible you aren't going to do that and make it seem like you are talking out of the place where the fog doesn't shine.
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Because they want people to feel sorry for them and to get the devs to hold their hands more and cater to them.
I've not had much problems playing solo queue. Killers I face are on par for my skill level (most of the time). The only issue I have are just teammates being dumb, but that's not a problem with the game.
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"You can play so badly and still finish 4 gens in 5 minutes," yet the match you post is 10 minutes... which ya know, just goes to show that it does not matter how fast the Generators are completed, there is still more to the match.
Also the main issue with SoloQ is unreliable teammates, you realistically have no idea who is at what experience level because the matchmaking is way too loose (if you make matchmaking more strict, Killers complain that their matches are too sweaty, so it comes at the direct cost of Survivors).
Or, in other words: Sometimes you get amazing teammates that know what they are doing. Sometimes you get teammates that sit there and eat rocks the entire match. You really never know who you are being paired with.
So want to know why you did well?
✅ You played against a 4.4 m/s Killer on a map that promotes holding W.
✅ You got decent teammates that actually did Generators (aka, just being lucky).
✅ The Deathslinger is still probably newer to the Killer considering the fact that they are Prestige 1.
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We call it hell because we dont know when we'll get teammates that will stay in the game, let alone if they're competent or not. We get more people either dcing or suiciding on hook than normal teammates. As survivor we're ok, but we rely on our team. If a member quits at the start, then the rest fall.
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it just an example
i don't really want to make this post become my youtube video show
but fine i guest i can show more for you.
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So here's where personal bias comes in. We can say the same thing about killer in many instances. Why should a bad killer win? If the survivors are that bad, a decent killer should win.
If we take bias out of the equation, we simply look at the reality of matchmaking and solo queue gameplay. Sometimes the killer player is actually good at the game. It happens, and when it does, the survivors have to work together to escape. There are many things in solo queue that work against teamwork. Lack of communication, inability to see perks, bad matchmaking between teammates (!!!!), and a lack of cohesive goals when you consider Rift challenges/dailies/and no ranked ladder.
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i just show you in video.
killer really has no chance to win if both side are normal player.
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I think you are kind of ignoring what I am saying.
My entire point is not "this is a fluke match", my entire point is that the matchmaking itself has a lot of variety, so you never know who you are paired with and against. One of the hugest strengths of SWF is being able to get paired with people you know you can rely on because you are aware of their experience level.
Also, to better clarify, I do not think SoloQ is "hell" because of such variety, you are not being destroyed every game, but you also arent destroying the Killer every game either, you (as expected) get a variety of match results. But I think this entire post is made in bad faith.
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"but you also arent destroying the Killer every game either, you (as expected) get a variety of match results."
that's the problem ,i nearly destroying the killer every game,and not even a close game.
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From the clips you have sent, I do not know really what to think on this, because this seems to be a matchmaking issue more than anything from what I can tell.
Since a lot of the Killer you have faced to not appear to really be the best. The Deathslinger missed a lot of important shots, and overall just appeared to be less experienced with the Killer, and the Knight barely chased, and when they did, they seemed rather lost and confused with tracking.
DBD has had issues with account merging messing up the matchmaking (and many players are being paired with new players on Killer and/or Survivor), so might I just ask, have you merged your Steam account with an EGS account (or vice versa)?
Otherwise, it could be a regional/time of day thing, for my region specifically, certain times of day have the matchmaking not work properly because not enough people are actively playing, and some regions have this issue made worse because of their playerbase size being smaller (or not as experienced, leading to certain skill groups not having enough players for matchmaking, which forces MMR to put them into a match with less skilled players).
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didn't low rank solo is the most"hell" experience for what i knew?
also the knight play like that because he is playing 3 gens which is "unbeatable and make game so long" according to survivor.
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Well:
- A lot of people have been abusing the matchmaking issues with account merging to face new players (aka, Killers who want to pub-stomp new Survivors, and Survivors who want to pub-stomp new Killers). BHVR has neglected to fix the matchmaking for merged accounts, so it's a product of their own creation. This can vary depending on regions/languages, since some people might be more informed about it depending how much social media spreads it to them.
- The Knight was originally "unbeatable and made long matches" when Patch 6.1.0 Eruption was being used. Eruption got nerfed heavily, which makes taking the game hostage as Knight impossible, you will get long matches but you can beat it if you are patient enough. (Also this is ignoring the fact that 3-Gen Knight heavily revolved around Dead Dawg Saloon and Haddonfield; but Coldwind is not really the best map for 3-Gens.)
Also, this yet again just makes me thing this post is being made out of bad faith. All I can say is to relax a bit, if DBD is sided towards Survivor like you think it is, then only play Survivor, show BHVR by giving them less Killers for matchmaking, they will be forced to do something like they did with Patch 6.1.0.
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1.But I am not, and even if i am,my random teamate should not always those who abusing matchmaking one right?
or i must be the super lucky one.
2.I know it is weak,just explain why he play like that.
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Maybe you are lucky, maybe matchmaking is just entirely messed up. I honestly just really do not know what to tell you, since Ive seen way better Killers in my region (and also way worse as well)... Matchmaking in general is just poorly designed to begin with, DBD has never really been known for getting anything right.
As for the Knight playing into a 3-Gen, there could be a few explanations for it; some people play DBD every so often, so they might have not known about certain perk nerfs, or might not be warmed up; the DBD community constantly says "the Knight is only good at defending Generators," so they might have just played into it because the community said so. I could definitely be wrong, I could be right, I realistically cannot predict what people are thinking, so I really do not know, these are only guesses.
As I said before, I do not think DBD is sided towards a particular side, I think a lot of people take this game serious (which is a bit interesting, since it does create this interesting melting pot of ideas, which is why I like to ask the community questions, to see how people respond, but I digress).
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Otzdarva was hooked in basement once and a teammate started to prioritize a boon right next to Otzdarva. He was not rescued and was sacrificed.
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Because if your solo q teammates can press M1 on a gen, usually it is their best and they can’t handle something more hard. Even if this is basic double save/tanking a hit/using perks.
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wowww xD you play on Asia i play few times too, most of ppl from there Region doing gens, they are not absolutly uselss and scaredm they just playing dbd right normaly you notice they are humans with brain xDD I would like to continue playing on the Asia servers, but with a 250 ping it doesn't play so noice hehe
in other dbd univurse, our "mates" are so bad you can only play swf, bhvr dosent want to fix the matchmaking, at the end of case is play swf and win most of your games or die in the solo q, but for me its the end main solo q, after killing self healing they killing for me solo q i do what bhvr want only swf :))) i do i do bhvr sometimes killer too
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The thing is that I don't want to be put in the same lobby as players who refuse to do gens, refuse to take aggro, refuse to do anything but hide in lockers and crouch around the edges of the map. Of course the killer is going to win when my teammates aren't participating. Why the hell can't the matchmaking put those "players" (hard to call them players when so many are outright AFK with idle crows) together and leave me out of it? Whether they don't like the killer or they don't know how to play or they just want the hatch, the outcome is the same: it's not fun. Dying isn't the issue, I'm more than used to that and expect it, but the quality of the matches is garbage.
If the matchmaking won't put me with other players who will participate then I'll play something else.
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It's when you see the 0-hook Mikaela crouching in the corner while you dangle on death hook, or when you see 3 empty symbols while the killer is chasing you, or you see the totem symbol followed by silence (no boon or hex), or the person clearly farming MoM stacks but getting slugged under your current or future hook to do, or the 5th Nurse/Blight match in a row causing one of your teammates to DC/not even try from the start.
If the killer kill rates are roughly 60%, and SWF noticeably perform better than solo, that means it might be closer to 70% for solo and 50% for SWF kill rates, or even larger of a difference.
Also when people say solo is hell, it is based on what they are comparing it to. If I compare soloq to killer, I know when I play killer every loss is a fault of my own, and I can rewatch the vod for places to improve. If I compare soloq to SWF, I know I can tell them the killer is facecamping, so they can coordinate a 55-59s hook trade, compared to the soloq 2 slugged people under hook.
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Sorry, but the game is putting you in pepega lobbies. There's your explanation.
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I've had matches where I've looped a killer pretty well and no gens have popped, even worse I can be on the hook and physically see all three of my team mates standing still doing nothing. It isn't common but sometimes your team mates are scarier than the killer.
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man, I wish I had shadowplay saved a recent series of soloQ matches that reminded me of why SoloQ is hell if you got any expectations at all. It went something like Legion - and two surva refusing to Split gens and always being double frenzy. then healing each other. Needless to say that match didn't go very far. Next had a surv who decided to dc at five gens the second they realised it was condemn sadako ... who then proceeded to guard the strong three gen on haddonfield. Next match someone just decided to remove themselves from the game not even two minures in upon being first hook - for no reason whatsoever as far as I could tell. Then there was an Adam who dc-ed two seconds into the match - was oni who was nice enough to farm to ensure black pips/reasonable bp for all. End screen revealed why adam dc-ed: no mither. ah well. --- SoloQ against twins is pure misery. It's impossible to coordinate anything or dodge any instance of either charlotte or Victor camping. --- Actually, somewhere in the middle of all that was a fun Mikey match. But ye, the track record for SoloQ isn't exactly great.
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The average skill level of players largely differentiate between regions, sometime people literally playing a different game.
Sometime I wish I can actually match with all those inefficient solo q players tbh.
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My Solo Queue survival rate is like 10%.
And no, the problem is not me. I objectively stay up longer in chase than my allies, I get more unhooks than my allies, and unless someone else gets hatch I tend to be the top scorer in my matches.
I have no control over what other people do, and a DC in the first minute is a match death sentence.
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Well, speaking from my solo survivor experiences:
- Teammates will straight up refuse to heal or unhook you most of the time.
- You could be running the killer for a long time and nobody will be doing anything productive (Doing gens, cleansing/blessing totems)
- Someone will DC on their first down/hook or sacrifice themselves first hook, therefore ruining the balance of the game
- Sometimes teammates will straight up throw the game (By wasting resources, throwing themselves at the killer, fast vaulting over and over again, etc)
- When you're hooked, teammates will loop the killer around your hook until you go into the second state.
- Sometimes teammates will make the oddest mistakes/decisions and you sit there wondering... Why?
And these are just some of them. Solo queue is very dependent on teammates, and about 98% of the time they're useless.
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I wouldn't call it hell, I'd simply call it the weakest role in the game. Coordinated 4man swfs would be the strongest. There's only so far that your own skill can take you in solo queue. Your escape rate (ie getting out through the exit gates) is very highly dependent on the actions of your team mates. You could play perfectly but a few mess ups from your team mates can undo all of your progress and contribution. There's a reason killers often request the ability to identify swfs in lobby so that they can dodge them. They know exactly what solo queue is like. We all know exactly what solo queue is like.
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