Survivors been buffed & Killers being Nerfed Issue
Its been over 18 killer games and most of them I get are all quad escapes, 1k or 2k never 3 or more due to the fact that every update theres always a buffness for survivors n some parts nerfed on killers. It takes forever n too challenging for any players even new ones that uses killers to get downs n kills during matches on any maps, bec of most of the maps has long loops in every location, whether your in killer shack, main building, pallets next to long objects like the red forest n temple of purgation has long broken tree plus rocks that blocks wesker, blight n oni catch them using their power trying to prevent pallet stun. Which it never works. Even pallet between broken cars with stack of wheels in gas heaven n other maps. Everytime I down one survivor two gens r up with deadlock active since it only blocks one instead of more than one. Scourge hook pain resonance w jolt doesnt keep progression gens low while using prove tyself and resilience in groups. Thats how gens r getting done along with the exit gate switch. Everything u see its done within seconds no minutes. All the list buffed survivors n nerf killer perks are all listed here. I think devs need to stop buffing so much survivors perks n other abilities to make fair balance n less struggle for players to play as killers. I think like deadlock should block 2 or 3 gens not one, dead mans switch should block 5 mins extra, blood warden should block 70 seconds more, corrupt intervention should deactivate after hooking 1 survivor, Noed shouldnt give any intels for survivors. Scourge hook pain resonance 6 tokens would be best instead of 4. Windows opportunity most def. Should have a cooldown. Gen rush n haste perks should lower 2% less for speeding. Reasurrance should activate after a player succeed saving one survivor from hook safely n then use whenever close by they can get to another survivor on hook. Breakdown should be less 180 seconds to respawn broken hooks. Because in midwich certain hallways does not have a lot of hooks of theyre broken or missing. It ill be very impossible to find closest hook.
Survivors build
1. Prove tyself
2. Lithe
3. Adrenaline
4. Dance with me
5. Windows opportunity
6. Any means necessary
7. Stake out
8. Deceisive strike
9. Deliverance
10. Hyper focus
11. Reassurance
12. All the Boon totems shadow step, exponental
13.wire tap
14. Blast mine
15.unbreakable
16. Fogwise
17. Lightweight
18.quick gambit
19. Potential energy
20. Well make it
21. Kindred
22. Resilience
23. Hope
24. Friendly competition
25. Cut loose
26. Teamwork power of two
27. Teamwork Collective stealth
28. Background player
29. Distortion
30. Sprint Burst
31. Breakdown
All buffed not even half u liars decided to nerf
The ones were buffed r fully nerfed were:
1. Hex ruin
2. Noed
3. Scourge hook pain resonance twice
4. Thanatophobia
5. Dead mans switch
6. Deadlock
7. Corrupt intervention
8.eruption
9. Overcharge
10. Call of brine
Killers unrework n should be rework
1. Most definetely trapper n hillbilly trapper takes too much time trapping different locations while all 4 survivors r gen rushing n finding traps very easily, specially when using maps to track killers, wiretap perk n maybe kindred as well. Hilbilly chainsaw attacks turn rate r completely off n not as strong for loop survivors. N pass corner walls.
2. Onis demon dash bec of lack of turning rate attacks while survivor loops n same for the blight who always get stuck hitting many objects around him.
3. Skull merchant they need to rework two her perks bec theyre not very powerful and most players havent been using frequently as far i can tell and her mori sucks, bec its same as the nightmare. They should update that.
Comments
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Is someone really saying Blight is too weak?
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Seems like git gud issue
Blight and Oni are really strong killers, if you have issue to get at least 2k with them, you might want to improve your gameplay instead of wanting devs to make it easier for you.
There is not many good slow-down perks left. Lot of them got overnerfed, but there are some left. Jolt, Deadlock, No way out, Eruption is still good. Pentimento build can work.
I can see pop coming back...
I really liked pain ressonance, because it basically allowed me to ignore gens and focus on chase, but there were issues with it, so I can understand the nerf.
It's not dead perk, but I hate random factors, so I won't use it for sure.
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If you're constantly getting genrushed even with regression, I'd recommend rancor
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