http://dbd.game/killswitch
Shelter Woods went from Killer sided to Survivor sided map
This map went from having ~8 pallets and many dead zones to ~15+ pallets with almost no dead zone + new main building. My god it's very bad for any M1 Killer.
Comments
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Sadly that's a trend which has been going on since a long time, any modern rework or map release is blatantly survivor sided these days.
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Yea, they like to add lot of pallets connected together and some of them are chained to shack, good window, main building, etc.
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Like shelter woods is definitely less killer sided. But I would 100% not call it survivor sided. The map is large, but considering it's size it doesn't have much. Filler pallets, shack and main. Find anybody outside of main or shack and chances are the chase will not take too long. Survivor sided map is garden of joy. This one is like Headonfield - favors both sides equally (depending on circumstance/position)
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Maybe they should have a windows of opportunity for killers tbh
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I played it today as M1 Killer and I am telling you this map is survivor sided for sure. I had long chases because there are now so many pallets, almost no dead zones and everything is packed together. It was pretty bad.
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IDK. But I don't have problems with the map as killer and I don't do like extremely good on it as survivor too. Like I can understand if you are pure M1 without any antiloop, got Windows user and just refuse to let the chase be. But the map still has good potential for creating pure deadzones. There are not that many windows in the map (just stay away from main and maybe shack if u can't efficiently loop it) so once somebody clears a pallet, there's a good chance next chase will be very quick one in that spot
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Exactly! Main is VERY strong. Areas outside of main (and shack) are absolutely not
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They do, it's called Zanshin Tactics.
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