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I wish Pop Goes the Weasel will recieve buffs

DrFrozen
DrFrozen Member Posts: 144
edited April 2023 in Feedback and Suggestions

This perk seems to be pretty unuseful. Almost every regression perk has been nerfed to the ground so nobody is going to use it anymore. What about something like this ?

Passive:

Kicking generator applies Pop Goes the Weasel debuff on it for 90 seconds.

Survivors scoring a Good Skill Check result cause gen to remove 2/3/4 % of it's total progress.

Scoring Great Skill Check removes this effect and grants no progress.


Active:

After hooking survivor this part of perk activates for 60 seconds. Kicking gen within this time additionaly removes 6% of it's current progress, Great Skill Check zones are 20% smaller and effect lasts on the gen for 120 seconds instead and disables this until next survivor is hooked again.

This perk is probably going to be good with nerfed OC and will work like much much worse version of old Hex Ruin.

Comments

  • DrFrozen
    DrFrozen Member Posts: 144

    anyone who thinks this has no counterplay and is too opressive:

    1. Just hit Great Skill Checks instead of holding M1
    2. Take Stake Out if you can't play
  • pigslittlepet
    pigslittlepet Member Posts: 483

    Your idea won't work obviously but they should revert pop to its old version. There was nothing wrong with it. It just had a high pick rate so they nerfed it. That's just what bhvr does.

  • AssortedSorting
    AssortedSorting Member Posts: 1,348

    I didn't like the RNG reliance of skillchecks popping up for original Ruin, I still don't like it with a duration.

    And Regarding Good skillcheck regression, especially being the deactivation condition from a single Great: It's useless against competent players, and amazing against bad players.