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QOL update/Spirit
It would be nice if the chase music started dying down when reaching halfway through her power’s activation bar ( the part where a bar shows up and tells how much of the bar is left to fill before taking control of Spirit’s ethereal form ) and was completely gone upon reaching the end of the power activation bar.
Currently the chase music starts getting lower and lower AFTER fully finishing charging her power and ONLY THEN disappears completely.
Also another nice QOL update for Spirit would be making her passive phasing visible on her screen ( like how Onryō’s is visible through her shadows and the player’s screen )
Currently, getting a hit using Spirit’s passive phasing ( extremely unlikely against good survivors but can happen sometimes at short loops ) is completely random and unskillful since there is no tell for when it’s happening, so adding that would make the ( juniper bonsai add-on ) have more of a useful effect as well as making Spirit’s built-in passive phasing more helpful ( even if slightly ) when her power is on cooldown.
Comments
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Doubt it's going to happen, the devs use chase music as a "balancing tool."
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Why would anyone want to buff 3rd strongest killer in the game? And yes - no chase music most definitely IS buff and not QOL
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