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Any other exhaustion perk > dead hard

As a killer main I welcome sprint burst and lithe into the meta. I can’t speak for all killers but these perks are better to go against than dead hard.

”you will just complain about sprint burst after the dead hard nerf” nope. I don’t mind it.

Comments

  • imakepeoplehateme
    imakepeoplehateme Member Posts: 125

    Its just a way of coping.Survivors are dropping like flies without their precious dead hard.Sprint burst allows you to be tactical in your chase selection,Lithe and balanced can be countered by attentive killers,dh is an extra 4 seconds at best,a 50/50 in most cases and an extra life state at worst.

  • dollidahlia
    dollidahlia Member Posts: 343

    Idk I play onryo the most, when I see someone use sprint burst I just teleport to someone else since they wasted it

  • DredgeyEdgey
    DredgeyEdgey Member Posts: 1,373

    Honestly sb isint a issue for most killers they either have their own speed or or a projectile

  • Cyber686
    Cyber686 Member Posts: 64

    sprint burst is useless and weak perk.

  • supersonic853
    supersonic853 Member Posts: 5,545

    Me as wraith or billy who just chases through it. But as m1 killer i just bait the leave into a double back or just change targets.

  • Remedicist
    Remedicist Member Posts: 1,096

    I don't have a problem going against any of the exhaustion perks. I saw someone use Overcome for the first time ever and it actually surprised me. I welcome the variety.

  • 1ettuce
    1ettuce Member Posts: 1,141
    edited April 2023

    I've always found sb and lithe more annoying than dh a majority of the time. They're much freer distance than dh was by far

  • 1ettuce
    1ettuce Member Posts: 1,141

    I am getting real sick of hearing that my opinion is copium lol cuz it's literally just my opinion, as someone who plays both surv and killer

  • Caiman
    Caiman Member Posts: 2,959

    I'm fine with any Exhaustion perk other than Dead Hard. Go on, use them. Sprint Burst just means I either kick the gen your were on or I go chase your slower friends instead. Lithe and Balanced Landing extend chases but not in a frustrating way. Head On is a meme, Smash Hit is a-okay, and I don't think I've ever encountered Overcome.

  • Shroompy
    Shroompy Member Posts: 6,772

    Just you wait

    trust me

  • imakepeoplehateme
    imakepeoplehateme Member Posts: 125

    Well then provide arguments for it.I'll tell you why I dread DH more than any other exhaustion perk.

    1.Its simply unfun.Not lunging and ending a chase when it should have isn't engaging gameplay nor does it fit in a fast paced game.On top of that getting deadharded feels terrible,well played you ran at a pallet and i couldn't do anything,great perk btw.

    2.Its uncounterable vs good players.If you are an m1 killers pallets can turn dh in a lose lose situation,same goes for windows though where it becomes a 50/50(you either lunge to secure a hit if they vault,or you either don't thinking they might dh).If you use any killer power good luck,you are playing against 3 health states.Killer powers are simply to predictable and most killers have a brief window to down you using it.On top of that reacting to a lunge is easy,and predicting an m1 although killer sided losing said prediction feels terrible.

    3.It kills your pressure. If you sprintburst at the start of a chase i can decide whether im going to commit to a chase or not,and im not risking it all chasing you.But when faced with dh you are litteraly geting hit by it the second the chase should have ended.This extends it more than you might have expected it and turns a chase you committed that seemed like an easy down into a loss of pressure.

    4.You can't prevent it like other exhaustion perks.Lithe requires them vaulting a window.You can play around it by not letting them get the vault or by hitting them while doing it.Balanced landing works in a similar fashion.Overcome has the restriction of only working when healthy. Sprintburst isn't always up when you need it,as it might be on cooldown after running somewhere.If you 99% SB thats a display of skill and i commend you.

  • Xernoton
    Xernoton Member Posts: 5,882

    The only complaints about SB I've seen so far were from survivor mains. Funny how that works.

  • solarjin1
    solarjin1 Member Posts: 2,221

    E forever! Already wasted money buying the spooyloopz DH jesus Shirt...


  • Chocolate_Cosmos
    Chocolate_Cosmos Member Posts: 5,735

    Yep. Much better now.

  • sulaiman
    sulaiman Member Posts: 3,219
  • Sava18
    Sava18 Member Posts: 2,439

    Give it like 2 months, we'll be right back to playing the stupid wait it out game that regardless of what people think takes nearly no skill and only relies on the killer to mess up. If something relies on the other party to mess up, that means you likely didn't make a good play. Perks dumb, needs a rework and is just flat out boring. Never did I ever get mad at sprint burst as killer playing this game. I have mained 6 or 7 killers from b to S tier before I mained blight and dh is the only thing that was dumb. The gameplay didn't change for blight and he baits it out easier than m1 killers which is saying something.

    Everyone run sprint burst. It has a higher skill cap and counters high tier killers way better. No nurse can land a blink and no blight can hit you during the duration of a sprint burst, unless you are unlucky.

    DH is somewhat satisfying to get off but man dbd players, let the meta change my god.

    But hey things should stay the same for more than half a decade in a live service multiplayer video game am I right? I doubt anyone has anything to say about that.

  • 1ettuce
    1ettuce Member Posts: 1,141

    I don't need to provide arguments for merely finding sb/lithe more annoying than dh, for believing they're stronger than dh I would but idrk what my thoughts are on that anyway

  • 1ettuce
    1ettuce Member Posts: 1,141

    Let both I and 722Cape on twt put an end to that trend for u (in the form of a deleted tweet sadly)