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Hey Wraith Mains - How’s the game after the latest patch?

The same? More enjoyable ? Hit & run a viable tactic now?

Comments

  • Sava18
    Sava18 Member Posts: 2,439

    Everyone wraith main please raise your hand

    Every wraith main:

    lmao

  • Ghoste
    Ghoste Member Posts: 2,135

    It’s great. Dead Hard and Circle of Healing were extremely strong against Wraith. He’s become my favorite Killer to play after this patch.

  • GoodBoyKaru
    GoodBoyKaru Member Posts: 22,817

    Coh has ######### off and Wraith has become my third favourite killer again

  • adsads123123123123
    adsads123123123123 Member Posts: 1,132

    He's decent now. Before the changes, flashlights and Dead Hard made Wraith unplayable.

  • MikaelaWantsYourBoon
    MikaelaWantsYourBoon Member Posts: 6,564

    CoH too, do not forget about this perk lol. Wraith always trusted his hit & run strat. And this perk took all of his pressure because you could not leave survivor injured. They were running to boon and heal again, all pressure removed.

  • Ghoste
    Ghoste Member Posts: 2,135

    Omg I am so happy Lightburn is gone. Mad props to the devs for deleting it.

  • CorvusCorax86
    CorvusCorax86 Member Posts: 1,072

    I see a lot more Wraiths now and I will go back using him soon.

  • HarlockTaliesin
    HarlockTaliesin Member Posts: 763

    Compared to before the patch it's a breath of fresh air. You can avoid flashlight blinds and not get five-second stunned out of stealth anyway, or run Lightborn and play like any other killer with it.

    DH not being standard issue on every survivor means in most cases (or all cases at the trial start) 2 hits = 1 down without having to bait it out or the survivor getting to a pallet/next loop anyway. It's easy to spot the DH crutch hards from before the patch. Most can't loop/get away well without it or try to 360 constantly and hope the killer is on a console, or act like newborn deer on a frozen lake trying to work with the DH alternates.

    Against a good group hit and run still isn't terribly viable, but against a random solo queue group the nerfs to medkits and COH make it a usable strategy again. Particularly when running Franklin's. It's still funny to see some survivors would rather immediately stop running to pick up their dropped item and get downed/hooked vs just keep running for a shot at getting away or looping for a while. When they do it over a flashlight it makes me lol irl.

    There're new options to the DC/suicide game now: was it the one who brought the map offering, brought DH but couldn't use it, brought CoH but no one would come to heal them, or (in the case of running Franklin's) brought Built to Last/White Ward but couldn't get value out of it. Bonus points are awarded if you leave the one that brought Boil Over to bleed out in a corner of the map or top of the tower in Eyrie while 3v1 the trial and they wind up DCing.

  • Yippiekiyah
    Yippiekiyah Member Posts: 491
    edited April 2023

    He’s not a top killer by any means but he’s certainly the best he’s ever been with all the main things that hurt him being nerfed like COH, strong medkits, flashlights and dead hard. Sprint burst and lithe aren’t really that great against him so he’s prob the biggest winner of the patch.