The reason Solo queue is so bad at the moment
It’s the archive challenges pretty much
For killer the archives challenges are generally very basic and things you do naturally while playing. For example stuff like breaking pallets, hooking survivors and even just hitting survivors. The only challenges that really require you to go out of you way are really specific killer challenges and glyphs
Then we have survivor. Sure there are simple challenges like do gens and be chased but then there are challenges like “Hide within 10m of the killer for 120 seconds” or “escape through the hatch”. All these challenges do is encourage throwing matches and lead to solo games being ruined because 1 survivor isn’t pulling their weight
Ever see a survivor not do anything on the hud for like 2 minutes? The guy is probably looking for a glyph or the last totem to finish their archive challenge or waiting for their teammates to die so he can get hatch. It’s dumb and has made solo queue undeniably worse since it came out
I’m not really sure how to fix this since we have like 3 years worth of archive challenges which encourage this gameplay but it is something bhvr should look into when making new archives
Comments
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ahhhh so the time before the archive in the solo q was perfect and beautiful Green landscapes, trees and rivers then the archive came and the solo q started to burn! funny when I play swf with people who also have 5k+ hrs (I have 9k+) and still do my challenges ez wins :)) hmm apparently an error in the matrix or it has nothing to do with it idk :0 nah solo q was bwfore and after that Misareble but patch for patch bhvr make it worst and worst, nerfing Survivor that dosent effect swf so much but makes solo q unbearable
of course what you say is not 100% wrong but not the main problem with far... the bad matchmaking and the missing ones (free perks if you play swf, Kindred, Bond etc) have a lot more influence
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yo if its escape through hatch i do my gens get you out then escape through hatch
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it’s a part of the problem but it’s hardly the only reason or the biggest one. Behavior getting rid of challenges that encourage you to throw the game would be a great start. Why we still have challenges to cleanse dull totems and open chests is beyond me.
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I think the problem is because there is no an actual matchmaking system. Me and my friends have been playing DBD since 2018 and we get matched with a Micheal myers with 300 hours in DBD… but sometimes we get good killers.
And then when I played Solo Q, I feel like I’m in a low MMR lobby because my teammates play so weird. I had someone with TTV in their name and when I checked their devotion level it was 3 and my devotion level is 25 lol that’s a major gap.
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by get you out i mean you escape
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tbh I don’t know how anyone can seriously believe mmr is real at this point. I recently saw streamer OhTofu get matched with a 50 hour survivor. This guy has 10k hours and a high win rate. How does this make any sense? Then you look at things like the 1000 game blight winstreak. If this game has a matchmaking system then it isn’t working right.
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Wish everyone did it that way. Most just wait for everyone to die and hope for a good spawn
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Kinda but even a skilled teammate who’s doing nothing because he’s looking for a glyph or totem will lead to a much harder match
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yo im devotion 1 and i have been playing since 2017(new profile not a smurf just new system) and i'm a decent killer/survivor
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