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Can no longer see Latency in pre match lobby.
Not sure if its only me but i can no longer dodge dog ######### lobbies with high ping since i can't see my latency.
This is on PS5. I also can't see my latency ingame as killer either.
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Also on PC. Please revert this, my region often accidentally puts me on 200ms+ lobbies and playing a match under such circumstances is unbearable.
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Is this only when playing killer?
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Both roles no longer display the ping.
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Yes both Survivor and killer is missing the latency bar that used to be there.
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Thank you, I'll check in on this.
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On other Survs in Lobby this seem to be the Ping Bar.
Next to the name.
But i can´t see my own Ping anywhere.
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Also was looking for this, definitely need to be able to see ping as killer or whatever you're playing in order to figure out if you're on a bad server. Please revert this if it's intended.
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Same here there is no indicator for both surv and killer .pc/steam
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This is extremely frustrating, not being able to dodge lobbies like this:
DBD is barely functional with a 40 ~ 90 ping.
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Not sure if this problem is still there for Survivors, but Killers still cannot see their own ping. You can check Survivors' ping after the match started by opening the menu, but you can't do that for Killer and the lobby doesn't show it either, only those awful yellow or red bars at the left during the match.
I hope this gets solved, as a Killer I've been getting into 150 - 200 ping lobbies with no prior way of knowing, which heavily affects the experience. In SA servers we just NEED to know in what kind of lobby we've been placed since it's always a roulette ("SA" servers are just Brasil, so neighbor countries can and will have problems from time to time), which can go from solid 80 ms to 200 ms hell.
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LOL. The game is perfectly playable in everything below 100 ping. If FPS games are, DBD should be ok as well. Also, 40 ping is pretty average for this game so I don't know what your problem is.
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Any update on this matter? Still can't see my ping. Still being put in lobbies with 80ms ~ 110ms as opposed to the 60ms I get when connected to the correct server (which is also the same with my teammates, everyone with 100ms+).
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Most FPS games have proper servers and also a code designed for server connection. DBD not only uses cheap AWS, the game was also built around P2P. For DBD 20ms ~ 60ms is barely playable. 100ms+ is unbearable.
The feeling / experience you have with 40ms in a proper game isn't the same you get in DBD.
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Will I be able to see the latency or the amount of ping in the lobby again? it takes a lot
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Any update on this? Surely this being removed can't be a feature, as it being removed was never put in any update notes.
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+1. Any update on this? Its so frustrating not being able to dodge lobbies like this:
My regular ping is around 60ms.
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No mention of this in the PTB notes 🫠
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Another lovely gaming experience thanks to not being able to see our ping in the lobby.
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Still no change in this matter?
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Would be nice to get an update on this? Will the latency meter ever come back you are we forced to play in crappy ping lobbies?
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It's amazing there's no update on this.
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So much fun being unable to dodge lobbies like this.
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Still being put in lobbies with ~100ms (instead of the regular ~65ms) with no way to dodge it thanks to not being able to see ping before the match.
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Facts, I had to play a 250 ping game last night. I was in a SWF and all 4 of us had 200+ ping no idea why we got placed on an Asian/OCE server.
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I can't believe this still hasn't been reverted back.
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Still:
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It was a dumb change anyway,. game is server sided and ppl dodge lobbies when they see a fellow survivor have high ping
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Still not fixed.
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Can't believe i had hope Behaviour would fix this. Guess it's to complicated for them or they are busy fixing the other 1000s of bugs in the game.
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It's been more than half a year. Are you ever going to get back to us with an answer to this?
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Any update?
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I just had back to back lobbies where everyone in the lobby had 130+ ping. Was myself, swf teammate, and 2 randoms. In second match the killer DC'd, wonder if they had a funky ping on their side too and decided to quit. We stopped playing instead of seeing if we'd continue being sent to servers that would give us bad ping.
It would be nice if in lobby it showed ping the way it does in game and include the killer. That way players aren't stuck in a match with 100+ ping.
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