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Casual VS Comp
So I would consider myself a casual player, mostly running meme builds(mad grit on demo, trying to do 360 shreds, etc) as I just dont see this game in a competitive way because if I did I know I would be miserable. Something I dont really get though is when I either play as a more fun/meme killer or even against one of those type of killers when I play survivor there will sometimes be survivors who will absolutely go ham and act like its some sort of ranked competition with a cash prize on the line.
I personally dont see how getting out of the game as fast as possible without any form of interaction with the killer is fun and would rather hold m1 for 5 minutes and then bail.
Comments
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To further the point: winning and optimizing the game is what is engaging to a competitive player in the first place. The macro stuff is just as engaging as the chase interaction for me. And the most fun thing possible to me is beating an evenly matched opponent who is also trying their hardest. I get an actual buzz from that.
I don't think either side of the coin is really wrong. People should be able to play DbD the way they want to. I think it's ridiculous that BHVR forces casual players into matches with competitive players and vice versa. There will never be a perfect solution to the problem, but players should at least have a chance at a semi-consistent experience tailored to their preference. Sweating in quickplay inevitably comes up in these discussions as if it's something no other game has ever dealt with. Yeah, it'll happen. It happens now, because all we have is quickplay.
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I just wish that I didnt have to run some super slowdown build when I'm playing a killer like ghostface or demo, especially with maps like red forest or garden of joy. I just wanna be able to have some fun and not worry about the game ending extremely quick.
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