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What older DBD stuff do you guys miss and think should come back?

Dinoraptus
Dinoraptus Member Posts: 254

Scorching Summer BBQ: I don't have much to say about this one other than it was a cool event and it would be nice to see it return.

Map Filters/Horror asthetic: I feel like the game has kinda lost it's horror roots. I understand it never really was a "horror game", but it still used to feel more spooky. It would be nice to see the return of the old blue tint on MacMillain maps/Haddonfield or the thick grass and actual fog that the game used to have come back. Maybe add night/day versions of each map, sorta like how Freddy's power changes the lighting and sky.

Survivor locomotion: They have changed the second survivor locomotion 3(?) times in the games history I think? But I felt it was in a pretty solid place before 4.5.0. I don't think the new animations are bad or anything like that, they are certainly more realistic than the old ones, and some of them I would say I much prefer over the old, like the incap and crouch animations. The main thing I miss is the fluidity of old survivor locomotion, they use to feel so nice to loop with. Something about how surivors used to rotate and turn on their shoulders and lean into turns as they went around objects or rotate their upper body as you looked behind yourself. The new ones are good but they are so rigid and slow feeling, I wish they were adjusted just a bit more to feel more natural and flow-y, though I understand it would take a lot of work, it would be nice.

The devs have really been listening to the community on a lot of stuff recently, so they will probably maybe read this(?) You guys are doing great work, and I am looking forward to seeing where the game goes in the coming years. All of this doom and gloom stuff is exhausting.

(Also make envelopes apply to killers too, and retire map offerings/rework them)

Thanks for reading everyone!

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