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Please remove Hex: Ruins second affect

Hex: Ruin is a hex perk that damages gens as soon as survivors let go and decrease it as the same amount as a killer kicking it (Before 200%) I think the change to lower the amount it decreased was fine however the second affect feels like too much and makes it not fun because it is like it is punishing you (The killer) for killing. Maybe it would be better if it was just a regular perk (But still please just remove the second affect) please survivors still just find the totem and break it before you can even get a kill or sometimes even as the game starts. Even before the nerf totems aren’t that hard to find and it would often get destroyed in less then a minute of the game starting.

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