Rework the "Daily Ritual" System

se05239
se05239 Member Posts: 3,919
edited March 2019 in Feedback and Suggestions

The "Daily Ritual" system we have in DbD isn't quite as you'd imagine a system of similar style to be in another game. I'd like to see it reworked to something akin to this;

  • 3 new daily rituals every day, replacing the previous unfinished ones.
  • Let us "reroll" one daily ritual per day (unchanged from how it is right now).
  • Add a "Weekly Ritual" that's far more time consuming but has a far greater overall reward. The weekly should also be more streamlined (e.g. sacrifice x survivors with any killer, escape a trial x times with any survivor..) due to the increased time investment to complete it.

I am not fond of how you get a single daily ritual per day and how you can "save" the ones you like for a gloomy day. I think the whole system would improve significantly if there were three new daily rituals every new day because that'd make people wanna log into DbD and check today's daily rituals. It'd result in more active players playing the game.

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