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Pallets & Gen Speed
Even tho midwich isn't a giant map, I am really tired of the 24 fkn pallets .
On another note now that healing was nerfed gens are even QUICKER, and now people bring we'll make it, inner healing , resilience/adrenaline combo etc .
When I play killer 2-3 gens are done before first chase is done 9/10 games. 5 minute games suck and it's getting to be more common occurance, I have alot of patience with this game and don't uninstall after 1 bad game but it's getting to me a bit much and I can't feel alone in this way.
Comments
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I understand your complaints about Gen Speeds, but you as a killer complaining about Midwitch ?
Midwitch is the most killer-sided map in the game. The map has 24 pallets, but only 2 of them are safe and dont have counterplay
I lost on that map only 2 times, and it was because I wasnt seeing very well
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Idk man these pallets were all god pallets or right under it . Like there's no counter for a regular m1 killer on the pallets I was going against in every single room
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That's blatantly false.
There's like 3 safe pallets on Midwich and none of the room pallets are safe.
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Fair enough I suppose I was exaggerating how strong the pallets are as a whole.
They were just all really good at looping with a mix of greeding pallets, pallet stuns, and ability to get to yet another pallet while gens fly.
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Sometimes you run into players that are better than you, sometimes have to take the loss.
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I hate Gideon meat plant with a passion.
The amount of pallets is excessive and of those the amount of god pallets is ridiculous.
Add in the various ways to drop into the level below and the map just sucks.
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I can tell you that Midwich has about 3 safe pallets, the rest are safe up to a certain point.
One thing I hate, as I will always say, are the "level crossing" pallets, I like to call them that, the ones you necessarily have to break or otherwise you can't pass. In my opinion, those should be deleted from all maps, since they are quite brain dead
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3 safe pallets? That's the amount god pallets on Midwich (pallets that absolutely cannot be outplayed). Most pallets are fair but there are quite a few safe pallets.
The loops on Midwich are not the reason it's a killer sided map. That has more to do with it being a small indoor map, some quite nasty camping spots and mostly secluded loops.
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midwitch is terrible for survivor.
●constant confusion of where killer TR is coming from
● low amounts structure that can be chain together
●no main building or shack (so no good reusable resources) And unlike the other inside maps it not one strong reusable structure to make up for this. The game got the powerful t wall downstairs, rpd full of strong vault spots.
●A basement that very easy to get to
● long corridors with clear line of sight and not many different rooms on the route to break line of sight. The rooms are also spread out just enough that it no confusing on where the survivor could've went unlike rpd and lery. The rooms have very few exits making it easy to zone survivors to certain places.
Midwitch is what the killer version of the game would look like. Full of unsafe pallets, hard to find gens, good exit gates, and low amount of god pallets.
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Want to talk about Decimated Borgo ? Not only it's a HUGE map but there are 20+ pallets most of them strong or with low walls around them
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Midwich is only really bad for m1 killers I find
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Midwitch is a map that is long past do a rework or removal , really crazy how they butcher rpd but nothing done to it.
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Come on what about the vault location in the back upstairs? That's pretty annoying without Bamboozle.
Against a good team you can lose anytime.
As for gen speed: same here, my matches tend to be short. And if somebody makes a mistake the rest of the team are there immediately. If basement is involved less so, of course.
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Isn’t there a breakable door attached to one of those rooms with the decent window? And while ur spawns a weak pallet once that’s gone there’s really nothing else. They could vault back and forth but I’ve still see killers catch people there.
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Yes. But they manage to climb slowly so the entity does not block it. Anyways, I hate that part and I'll just leave the chase.
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Yeah, there's no configuration of Midwich that even comes close to being surv sided. Like one god pallet.
I get frustration with rng/pallets, but Midwich is a baffling map to pick on for it.
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I won't go out of my way, but I always break that wall as soon as I see it. Once you do that the window is neutered.
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That’s my point. If you just break the door that vault becomes weak.
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