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A bug fix for a map or perk should not take a month to fix.

Why is it that they have to pair certain fixes with a new chapter or something as such, the perk "Any means necessary" will be disabled for over a month, they have already found a fix for it and implemented it into the PTB, I still don't get why they don't immediately add it back in after confirming it is fixed on the PTB.

Comments

  • nars
    nars Member Posts: 1,124

    its probably just simpler to send out the small changes with the big ones. Im no expert but if every bugfix was its own patch I'd imagine there'd be some kind of complications. Like maybe whoevers in charge of implementing and sending out patches would be spending time off of the main stuff to send out a small bugfix.

    plus if its a perk breaking the game they can just killswitch it and send out the fix with a big patch like they are now. I'd imagine if there was a bug preventing killers from hooking then that would be fixed ASAP since you cant just killswitch hooking.

  • MrPeanutbutter
    MrPeanutbutter Member Posts: 1,586

    Eyrie of Crows is still disabled. I don’t like the map, so I’d be fine if it stayed disabled forever, but it’s yet another example of how it takes the devs way too long to fix bugs. There just never seems to be any urgency on their end with this stuff as long as people keep playing the game and spending $$$.

  • HexBazinga
    HexBazinga Member Posts: 8

    Weird that Any means got Killswitched instantly over a specific map bug. But merciless, sloppy etc all get abused nearly every match for over a month each and don't get kill switched.


    They're so weird about how they use the kill switch.

  • Sharby
    Sharby Member Posts: 498

    I'm actually still shocked merciless didn't get killswitched.

  • HexBazinga
    HexBazinga Member Posts: 8

    It was being abused like every match too.

    Any means bug was like instantly kill switched even though you needed a specific pallet on a specific variation of a certain map.

    Tbh i wish they just kill switched rpd instead.

    I hate the "us vs them" stuff but it seems like a certain roles bugs or problems get Killswitch led instantly while the other side's bugs only get kill switched if they detriment the role(nurse freezes for example) but mass exploited exploits that benefit like sloppy or merciless get to ruin games for months

  • HexBazinga
    HexBazinga Member Posts: 8

    Back when it was bugged and slowed all survivor progress bars and many players abused it.

  • BlightedDolphin
    BlightedDolphin Member Posts: 1,875

    That wasn't Sloppy that was Mangled. They can't kill switch a status effect.

    If they kill switched Sloppy those people who abused it would have just started abusing Gift of Pain or Mangled add ons.

  • JPLongstreet
    JPLongstreet Member Posts: 5,885
    edited June 2023

    This is correct. It can take around a week for all the console makers to approve a patch. I believe Trickster's release was delayed a week just because one of them had not approved it in time.

    Post edited by JPLongstreet on