Please rework blindness

1ettuce
1ettuce Member Posts: 1,141

Solo survivors are already forced to take up a perk slot to get information anywhere near that of a swfs, so I find it ridiculous that said perks can be countered by a status effect, which then does basically nothing to swfs. Pretty much the only significant ways that blindness affects swfs is with WoO, deja vu/visionary, and aura reading on the killer only to some extent. At the end of the day, the main appeal of blindness is making already uncoordinated teams even more uncoordinated, it's not healthy. A good suggestion I've seen before is making blindness limit your range of view like dredge's nightfall and funnily enough minecraft's blindness effect does. It could have a similar exception for teammates and possibly the killer as nightfall does, as not to prevent survivors from seeing each other and disproportionately hurting solos like it does now.

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