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Peoples opinion on Dead Dawg?

Riski
Riski Member Posts: 208

A very nice looking map which is generally considered killer sided I was wondering what most people thought of it consdiering many people seem to love it.

I'll state my opinion first then explain, bad map with lots of great ideas. The aesthetic is lovely and the map has many unique and interesting tiles. However when played optimially as the killer the map is miserable. The general strength and size of the map is weak and small however this is made up for by having a strong and accessible main building. The gen on the main building is hard to defend and chasing survivors there is rarely worth your time as it's very strong with only one generator.

Due to this combonation of traits, the best stratergy and only real viable stratergy as killer on this map is to ignore main building most the time in favour of defending the rest of the map. As survivor this leads to matches where the killer does chase main and gets steamrolled or doesn't and the match drags on for ages as they play super defensively and as killer you either have an easy match where survivors don't use the main building or a long and frustating match where you feel like you constantly have to drop chase on the survivors going to main otherwise you're throwing the match. Combined with the already small size of the map this leads to a miniscule play area with bellow average loops, very limited resources and oppresive gen spreads. Worth noting that I still believe the map is killer sided because as long as the killer is comptitent and understands the rule of this main building they shouldn't really be losing even against good survivors.

It's a shame because the loop design on the rest of the map is pretty good, featuring breakable walls which make the tile weaker when broken without being unplayable for either side when broken or left alone. The visuals are great and even small things like having standoffs at the gallows with who approaches who is amazing all ruined by a main building and small map which leads to chases going nowhere and slow defensive play. It's sad to see a map with this potential be wasted as it stand but I want to know other's opinion on the map so do you think it's as bad as I say or is it quite tolerable?

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