Highest Win-Streaks on Each Killer
Thought I'd do something different today. I was in a thread a couple days ago and someone told me that Killers couldn't put together high winstreaks. I showed them a couple, but they called me a liar, essentially.
So I went looking for the longest streaks and then today, when I saw this handy-dandy spreadsheet on Reddit by u/KitchenThroat5939, I decided to post it here and see what you all think of it. Any surprises?
Comments
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Honestly pretty neat. I wonder if there's a survivor version of this with solo/duo/full swf too.
As for your comment about killers not being able to get long streaks, i am of the firm mindset that this game is outright "whoever is willing to bring the most broke stuff sided". Just having a win at all cost mindset (and being at least decent) will outright win you a huge amount of games out of the gate. The only role that doesn't apply to is probably duo/solo survivors
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I also think that'd be interesting.
I think Hens' team still has the longest streak, which I think was over 200 games, but I might be wrong.
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I am not surprised at all.
Killer was never that easy for me. That's why i am seeing a lot killer win streaks.
I don't have to worry about DH. Maps are feels mostly more balanced. Med-kit and self-heal don't remove my pressure. Anti-gen perks are strong enough to buy time.
At this point i just believing people wants to win all games. Even one lose makes them believe killer is weak role which is not true.
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Pro vengeance carrying clown lol
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Seeing Clown at 412 was quite a shock lmao
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I think it's more surprising what Killers are near the top. Clown, Onryo, Pig? Very surprising.
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I think "weak" killers are just very nische and some very very dedicated people find way how to utilize their power to the maximum. Vivid example: OnePumpWillie.
For clown one guy (Arinad) even wrote huge guide. Best perk: Zaichin Tactics, who would have thought.
It's just Blight/Nurse like, learn how to drive and you are top-tier speedracer. Others requre meticulous research.
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So bunch of pros and people who play this game like for living have dominated some random pubs. Cool. What this sheet is supposed to demonstrate here? Because right now, I doubt anyone expected a different outcome when such players are matched with opponents via official MM.
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The same can be said when people claim they face SWFs with 4 BNPs. Since most SWFs is probably people who play casually.
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Proves that pretty much every pub game is winnable and that these "four man SWF godsquads that are unbeatable" aren't actually unbeatable and they aren't every game either.
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Perhaps.
Obviously, Onryo has the really boring Condemned strat but I didn't think Clown had the tools to manage that.
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TWINS??? WITH 879 WINS IN A ROW?????
I can't believe that anyone plays them, but yet, I am pleased to see that someone is dedicated to them.
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ProVengeance has a 400 game win streak going on Clown.
As I've said before, there is essentially no matchmaking happening for top killers. I haven't lost a game on Freddy in over a month.
Edit: missed Clown on my first read of the chart. The streak was already listed.
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It demonstrates that killer is not anywhere near as weak as delusional players make it out to be. It's unironically a skill issue if someone can't consistently win games as killer.
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Twins at least has the tools to do that, especially after the CoH and self-healing nerfs.
879 is incredibly impressive though.
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Yeah, that's sort of what's killing my desire to play atm.
How can I justify playing when I'm just gonna be ruining other people's experiences through no fault of their own?
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Even some of the weakest Killers seem to be doing well.
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I think people put too much value on "winstreaks" for killers.
Win streaks have so little to do with the killer your playing versus the way you as a player understand and approach the game. There is a Blight with over 1k "wins", which is impressive purely from a numbers standpoint, but i would hazard a guess that person plays a ton more than most players they encounter. Their understanding of Blight specifically and the game in general is probably enough that it out strips what the majority of survivors at all levels can deal with. DBD's also a game where winning is a lot more susceptible to RNG than your own input on top of being subjective as heck.
It's interesting to see people doing extremely well as it shows that with enough dedicated time investment and skill building you can do great things, but that's about it.
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It proves that either
A) Despite there being good teams, if you're good enough with a Killer, you can still win.
Or
B) The teams people claim to be getting that are "high mmr perfect swfs" are so uncommon it's not even funny.
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Part of me wants to stream just to see how far I can go with Hillbilly/Wesker...would be fun to try.
As for suprises on this list, BBQ only twins with 879 wins is probably the most surprising and impressive one here...I really don't know how someone does that. 409 as Onryo is also quite impressive. The rest however I can understand.
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More of 4 slowdown and pinky finger doing the carrying. Sadly can't even show the game where he lost since he dropped about 50 slurs in the match.
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It’s party game. The community doesn’t care about these stats of players having no real job outside streaming 10 hours a day playing DBD killer or survivor.
It’s so sad you still don’t get it Pulsar. I had a friend who was like that playing survivor, watching "comp" (Eternal) and going for escape streaks until he got hooked on a REAL competitive game (League of Legends) and finally understood :
DBD is :
- RNG
- Stupid strats : gen rushing, tunneling
- Unbalanced mess
- Tons of bugs, spaghetti code
This game should aim for fun and that’s it. Like playing The Sims. So yes, these stats are meaningless, especially when players are NOT having fun doesn’t matter which role. Yes, that includes survivors.
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I saw that match. The players didn't even do anything wrong. He was just very angry he lost.
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Pretty sure they didn't even hit gens hard either and were just going for flashlight saves.
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Well yeah, he's not actually good if we go by competitive standards. Absolute pub stomper and gets roasted every time he faces a genuinely good squad. His streaks, like most, are indicative of a complete joke of a matchmaking system
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So we have a win streak chart... so how about a loss streak chart or a total losses chart
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I mean if they're delusional yeah no duh that's a given lol. Same with delusional survivor players who think the game doesn't favor them in general the heavy majority of the time (if they're good).
In the general balance though? Not really. Win streaks are not indicative of balance, especially when you're trying to generalize something like "killer" where you have Trapper, and then you have Nurse with everything in-between.
This original post and thread are also ignoring and leaving out the multiple survivor win streaks that have also been in the hundreds as well. Which to me reeks of survivor bias but that's just my opinion.
People can tank their MMR, get lucky, ect. Win streaks are interesting little trivia but not much more.
The claim of "killers can't get win streaks" was disproven, but that was a silly statement to begin with. The worst character in most game have win streaks, that doesn't make the character not weak or suffering from other issues.
Post edited by MrPenguin on1 -
....oof
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I apologize for finding the game fun in a different way than you do? I find fun in being challenged and being competitive. If you don't, that's fine.
I just thought these stats were interesting.
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It's not a surprise to me at all with how MMR works and the softcap. If, in chess, a 2400 MMR player squares off against a 1600 MMR player the 2400 MMR player has about a 99.6% chance to win. If I'm extrapolating data from WoW MMR to get a vague idea about how many players at each MMR in DbD (since they're both video games with MMR and a large population) roughly 30% of DbD could be at 1600 MMR but less than 1% is at 2400.
Since there are so many more players at the beginning of the soft cap than the top any Killer, if high enough in MMR, could get a good kill streak going even if their mechanics give them a handicap. It's similar to the reason I've been saying that camping and tunneling is not necessary to get a good percentage of wins; in pub games the MMR system is just too loose to force the most effective tactics to be a necessity. A player can handicap their chances and still win a lot once they're experienced just because of how matching works. It's easier for Killers to take advantage of MMR mismatches as well since they only rely on themselves.
I don't think it's useful for balancing though as what would be more important for keeping newer and intermediate players is how do the Killers stack up at comparative skill levels. Like with the recently deceased VHS game Monsters could do well with a lot of experience but who's going to sit through a few dozen losses in a row just so they might be able to do well in the future?
But, yeah, I'm not surprised. The very top ranges of MMR (eg 2700+) probably would have to go through about 1000 games or so before they even found one game that could be a challenge (and they'd still have a chance to win that as well).
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Pretty sure the only recent streak that comes to mind with Survivors is Hens' streak, which I think was over 200 games like I said in my first reply.
People just aren't going for Survivor streaks because they aren't generally feasible outside of a 4-man.
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Generally speaking, the lower you go in MMR, the better Killer is. That may not be true anymore, but that's how it's always been.
I do agree that if you took the Clown at high MMR and put him up against people equal to his skill, he'd have a rough go of it, for sure.
But I think that if weak Killers can do reasonably alright at the top of the ladder, that's a good sign that the game isn't Survivor-sided. Of course, that doesn't account for ######### matchmaking putting players up against people they have zero business playing against.
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By OP I meant original post, I probably could have made that more clear my mistake.
The information was not researched or included. To me that would be an obvious inclusion to mitigate the community tribalism us-vs-them as much as you can.
4 man is still "survivor" the same way Nurse is still "killer". If you're going to include nurse for a general "killer" statement/data then you need to include 4 man SWF in a general "survivor" statement/data to represent the high end on both sides.
200 is better than most of the killer cast streaks as well. Win streaks don't point to balance but if they did this would still put killers on the losing side.
Post edited by MrPenguin on1 -
The game's definitely not Survivor sided. I 100% agree with that. The match making, in my opinion, kind of favours Killers since Killers don't have teammates bringing down their efficiency once they're past the soft cap. Just as a side note, I don't think it's sided mechanically to either group in general. A specific scenario can be sided to one or the other but with all the RNG, match compositions, etc there are too many variables for the game to favour one side or the other regularly in its current state.
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I am a little surprised that that Billy is only at 107. I know that this killer is beyond punishing even for the smallest imperfections but compared to some of the other killers I'm surprised he is not higher. Still impressive, of course.
Also, I can't believe someone actually plays Twins. Are you sure that isn't just wishful thinking?
Post edited by Xernoton on1 -
I mean, if they're gonna play Twins they might as well be TWINS, you know?
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I did not personally comprise this list.
I do not know of any other Survivor streaks besides Hens', which they lost at around 200.
That still puts them below Killers like Onryo and Clown.
I merely pointed out that people don't have much interest in doing Survivor streaks because Solo, Duo and Trio streaks aren't really possible. You need to have four competent and skilled players in order to have a chance.
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Solo survive streak might be possible with excessively selfish play, using things like Sole Survivor. I'd still like to see those solo, duo and trio streaks, and if none of them get past, say, four or five matches, that'll be pretty interesting to know by itself.
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"That still puts them below Killers like Onryo and Clown."
Exactly, and meanwhile killers like Executioner and Huntress are under all 3 of those. I might think PH is overrated, but being worse than Onryo and Clown? Absolutely not and Huntress is also a pretty solid killer.
I agree that you need a group to at least be reasonable to try, but that's more because other survivors aren't the best or will leave the match purposefully after not getting their way. Not because of power level. 4 good solos who are actually trying are still better than most of the roster in my experience. I'd say anything mid-low A tier and below depending on how good we're talking.
I'm not an amazing survivor imo, but most of the roster is pretty simple to get around most of the time for me. Whether I'm solo or not.
I just don't think people should be using win streaks to try and say anything about power level/balance. I could tank my MMR and win a ton of matches with Ghostface. That doesn't make him good.
Like I said, its interesting trivia but that's all.
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The problem with using the Hens streak as a measurement is that it had just way too many restrictions to say "only 200" when the Killer lists typically bring their A-game. No game altering offerings (maps), can only use what items they find in chests (usually garbage, and lost on death anyway), and no more than two of the same perk between the sixteen. It's much easier to tip the scales in your favour as a killer since it's only one loadout which is why there are some crazy numbers, but if all four of them brought BNP? Borgo/Garden offerings? Green Medkits? Whatever perks were mental at the time? It's not uncommon for that nightmare scenario to happen.
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Winstreaks are fun to see when they get to those stupidly big numbers since you can see the dedication someone has put into it and it makes you want to root for them one way or another.
Personally, I'd love to see someone do a "pro" team only winstreak. Seeing someone with even like a 50 winstreak against the high-end tournament comp teams would be more impressive to me then the 1000 wins on Blight, which for the record is very impressive.
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I've read this post a few times, but I still don't understand what the issue is with using it as an example, and I am trying so hard to not misread what you typed as you trying to imply large winstreaks are the norm for survivors so therefore the 200 means nothing, or reading it as they weren't bringing their a game during the streak - both of which I think is.. weird things to say?
Anyways.. if we discount their streak because there were restrictions, do we discount the twins winstreak listed on the graph above because they only used bbq and no addons? Or any of otz's winstreaks because he restricts his addons/perks? Or knightlights (current? dunno if it's over) streak on nurse because he isn't using perks or addons?
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I watched Aryun try to do a solo win streak a few times. I don't he broke 50 and most often it ended in the 20s iirc. I can't remember what builds he used tho. I know I've watched a few others attempt it, but don't remember much about them. I don't think the majority to or beyond 20.
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That sounds reasonable.
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You cannot really compare Survivor Escape Streaks with Killer Streaks.
The really big Survivor Escape Streaks are one single Survivor escaping all the time while playing in a 4 man SWF where the other 3 people will die for that one person getting out. On Top of that, the biggest streaks like this were done before the Key and Hatch-changes.
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This is interesting.
Maybe I’ll start playing Deathslinger again and try to beat 35 wins…
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Im not trying to im just genuine curious
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Killer being strong or weak is purely subjective opinion. For some even perkless trapper can be considered as strong where others may find top addon nurse / blight weak for whatever reasons.
The term skill issue implies that there's such thing as skill standard. Last time I checked such thing does not exist.
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There's an RNG factor when it comes to SWF. It's 50 50 your opponent SWF is vaping duds laughing their butts off while playing the game in the background or 4 wannabe SWAT boys with map charts and screenshares turned on for ''full co-op'' experience. Next time you hear people complain they keep getting SWFs, at least consider the possibility of those words being true just a bit.
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How is it 50-50? The game doesn't exclusively match you vs a 4-man SWF, unless you can tick a box somewhere that only matches yoy with those. There's a bigger chance you get two 2-man SWFs on as a killer and even when you get 4-man wannabe SWATS doesn't mean they are good players.
The number of 4-man SWFs who are also good players is not as high as all other combinations of survivors.
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