Nerf bloodlust
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hmmmmmm... I did not know I was using broken perks. haha.
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In what world does this logic make any sense?
It's a perk. With this logic nothing was ever supposed to get nerfed, because I can pick whatever strong mechanic on other side and say it's fair.
You got shack we have bloodlust 3. So by this bloodlust is already taken. How did MFT got into it?
Post edited by EQWashu on2 -
I am happy to let you know.
Well, as multiple other players each day... So weird you didn't notice.
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Bottom line bloodlust is getting nerf is gonna happen ... if ya complain about survivors getting haste ... then I'm complaining about ya getting haste.. its simple 🤷🏿♂️🤷🏿♂️
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You can tell the MFT defenders don't actually have a defense for their perk. They just don't want it to be justifiably nerfed.
Same thing happened with CoH and Dead Hard. Two previous survivors perks complained about that had defenders claiming that they were actually fine.
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As a killer main who was happy with the Dead Hard nerf and very vocal about nerfing CoH since it's release; there is nothing significantly wrong with MfT.
You're all just refusing to use bloodlust, which hard counters MfT and is basekit on killers.
I've just had three back to back Doctor games against competent survivors (at least one was a definite SWF), each one had at least one MfT user. All 3/4Ks. I don't think I even needed to use bloodlust, one of them was over in seconds because SWF did as SWF does and rushed in for reckless flashlight saves, resulting in a four-man slug. Is this reliably reproducible? Not entirely, because I'm not perfect and I'm sure I'll be beat in the net few games, the point is the presence of MfT wasn't a game changer. MfT is only useful in the hands of good loopers. And good loopers are going to run you for a while regardless of whether they're running MfT or not.
You all keep mathing out the minute differences between MfT and say, Lithe or Balanced, and arguing that the 1.756 extra seconds is soooo strong. But this is all meaningless in live games where things like hesitation and mind games make up a far bigger component.
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So basically can't make arguments about perk, so you point on something on other side. Yeah, that seems right...
By complaining about different thing, you basically prove perk is broken, because you can't even manage to defend the perk. So thanks.
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This again? Blood lust is not a counter to MFT.
Blood lust works always same. MFT makes bloodlust less effective. So how exactly blood lust counters MFT?
You still gain more distance as survivor with MFT. Blood lust doesn't counter a thing here.
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In what world is 3% more than 5%?
How is 103% more than 120%?
Bloodlust can be basekit and a counter, just as bodyblocking can be a counter to tunneling and facecamping, basekit BT is a counter to tunneling, picking each other up is a counter to slugging, and slugging is a counter to sabotage.
Bloodlust is a counter because it is a tool the killer can choose to employ in order to counteract the additional speed the survivor has. IF the killers power isn't as effective because of it.
Post edited by Seraphor on0 -
More distance = 100% < 103%
You still get more distance than survivor without MFT.
Bloodlust doesn't take it away. So you still can get to pallet or window you wouldn't reach without it.
Also bloodlust take time and you can't kick pallets. Many pallets you would need bloodlust 2 or 3 to play around them without breaking (unless survivor screwed it).
If you "counter" MFT with bloodlust in every chase, you are going to lose. It's not really a counter when it still wastes way more time than usual.
MFT would be beyond broken without bloodlust mechanic. That's kinda prove DBD needs bloodlust to save killers whenever devs mess up a perk or map.
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Thank you for pointing out that chases are designed for survivors to lose. Now, let me point out that doesn’t mean they can’t have advantages to help them win them.
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Bloodlust is the only way to catch people at obnoxious setups because of bad map design/tile generation maybe they can remove 2 & 3 sure, but it's needed for m1 killers in some form.
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