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Trapper Buff - Traps Start Armed
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Member Posts: 1,520
Don't play Trapper much, so not sure if it's a buff or a nerf, but it seems weird to me that the "Hunter's" Traps don't start armed, as though they were placed beforehand.
Seems like it could also be a buff, since Survivors wouldn't know what is and isn't trapped already, maybe even adding in a nice jumpscare if they run into one early.
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Comments
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Problem is Traps down spawn in Good Locations.
If they did, then this would instantly remove any setup time and have the Trapper be an active Killer instantly.
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Define good location? Do they spawn in brush and high-traffic paths at all? Or do you mean consolidated in an area?
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From my gameplay, they spawn in very useless places. i dont think bHVR has implemented extra care to the Trapper in this regard at all.
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