The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

I don't understand the point of slugging

jamally093
jamally093 Member Posts: 1,682

I go down and the killer will flat out ignore me and just keep hunting down my last teammate when they can simply put me on a hook and get it over with. Anytime it happens I just want to know why slug I'm not even on death hook and you still slug even then no one else is nearby I'm not even near a pallet and yet the killer still slugs.

Comments

  • DredgeyEdgey
    DredgeyEdgey Member Posts: 1,373

    By chance we're you a Claudet with your friend with similar names on the game last match

  • HugTechLover
    HugTechLover Member Posts: 2,482

    I’ll leave somebody slugged if I need an invitation before the hatch opens. But I’ll pick up once I find one.

    Or if it’s a toxic survivor, I will slug.

  • jamally093
    jamally093 Member Posts: 1,682

    I don't play Claudette,I don't have any friends to play with and I don't change my username.

  • Akumakaji
    Akumakaji Member Posts: 5,467
  • C3Tooth
    C3Tooth Member Posts: 8,266

    The true peace of mind is not letting toxic players get you. Not giving the 3rd survivor pain in case the 4th survivor is toxic.

    Toxic players will be toxic no matter your choice, either the last survivor gets the hatch or not.

  • rafajsp
    rafajsp Member Posts: 475

    Slug does nothing except prevent you playing the game (gens, totems etc).

    Slug for 4k is worse because sometimes i don't even get chase because of my hours and prestige.

    So now the killer refuses and let me for the last. He slug the 3rd one and now i am defenseless.

    Someone said the killer is entitled for 4k ... in this case ... NO he just refused me.

  • HarlockTaliesin
    HarlockTaliesin Member Posts: 763

    Depends on the circumstances of the trial, some have already been listed.

    The short answer is because it's a game mechanic available to the killer and the killer decided to use it. You can read into it whatever you want or ask the killer at the end of the match (if mutual chat is possible).

  • Wiccamanplays
    Wiccamanplays Member Posts: 141

    I slug in late game for a short time if I want to kill the 4th Survivor more than the 3rd (usually if they were obnoxious or toxic) or if I need a 4k or to force EGC for whatever reason (archives etc.). If I have to slug but don't need a 4k I try to give the slugged Survivor hatch or exit gates if I can.

    I almost never slug to bleed out: the last time I did it it was a Survivor who brought Tenacity, Flip-Flop, Boil Over and Power Struggle and would just run and camp a place where I couldn't hook them. I left them since I could do nothing to them anyway and by the time I got the last Survivor (who brought a Garden of Joy map offering and so deserved to die), the slug had crawled away and I couldn't find them before they bled out. That being said, I'd rather there were better ways of dealing with that kind of playstyle than having to slug.

  • Steakdabait
    Steakdabait Member Posts: 1,280

    I can guarantee you that looking for the last survivor for 3 minutes is infinitely less efficient than just doing hatch coinflip for bp and hook/kill challenges. For your last point, you won the match if it came to a hatch coinflip. Why waste not only your time but 2 other players time for little gain.

  • Ariel_Starshine
    Ariel_Starshine Member Posts: 937

    Everyone who plays games with these types will quickly learns a first lesson: how important it is for them to win.

    I could write an essay on how this effects ego and why people engage in this behavior but I won't bother. It just all comes down to ego and pride. Losing evokes shame and failure. They take the game very seriously. If they didn't they'd just hook, go for hatch and move on.

  • CrusaderNella
    CrusaderNella Member Posts: 331

    It takes pressure off of yourself because it is a guarantee 1 or 2 survivors that are not on generator .

  • WorthlessBeing
    WorthlessBeing Member Posts: 378

    Adept.

    That's literally it.

  • squbax
    squbax Member Posts: 1,494

    Im gonna play devils avocate here, give me a reason for a killer to go chase a good looper, I have heard the claseic "you chase them to learn and improve" and thats true to an extend, if they go to a jungle gym or other tiles that can be played, but if you see a good looper goong into a good setup or for example GoJ main, house of pain, badham main, disturbed ward main, there is no point chasing them, there is nothing to learn, why would anyone put themselves in such a disadvantage if not to test their ego on how "they manage to get the down on such a tile" when they most likely already lost the match after said down.

  • NerfDHalready
    NerfDHalready Member Posts: 1,749
    edited July 2023

    if the said teammate is the only one left alive then 95% of killers will chase their 4k. if it's early-mid game your teammate might be out of position and an easy hit/down, so pretty much free pressure. if it's end game they want to snowball or your teammate isn't death hook so that might induce some altruistic gameplay. slugging is strong.

  • Marc_go_solo
    Marc_go_solo Member Posts: 5,328

    There's a number of reasons for this. Some challenges may depend on it, more kills means more BP, they are angered at the person they slugged (for either rightful or wrongful reasons), a challenge from the Tomes.

    It's their prerogative to do so and in those cases either crawl as far as you can towards somewhere inconspicuous in hope of getting the hatch or get yourself a nice cup of tea and read a bit of your favourite article or book.

    Of course, you could also just avenge in the only way how in those situations and just keep so well hid that you bleed out without them ever finding you. That's a little satisfying.

  • DrDucky
    DrDucky Member Posts: 675

    Slugging strategically can be a good play, if the killer slugged you and got no one else then he is legit throwing the match. In either case why complain?

  • MaTtRoSiTy
    MaTtRoSiTy Member Posts: 1,953

    Slugging creates pressure early on so if you can slug one and chase another survivor, then one has to come off gens so you only have one potentially doing gens.

    The other common reason is the hatch mechanic forces killers who want a 4k to slug. Now personally, I wont slug for the 4k and will just leave it up to RNG and most times I seem to find the hatch first anyway.

    However if the team was particularly sweaty or especially if they were toxic, then that is the exception where I will slug to ensure the last doesn't get out.

  • rafajsp
    rafajsp Member Posts: 475
    edited July 2023

    1 - Play survivor.

    2 - Get chased and don't get caught because u deserved it and looped or the killer refused to chase you

    3 - You are the penultimate with no defense and your teamate is slugged.

    4 - Then we can talk again.

  • Sava18
    Sava18 Member Posts: 2,439

    Has slugging become synonymous with slugging for the 4k with 2 people left? The most fun games I have ever had always had an all or nothing slug match in the end game. Slugging for early pressure or to ward off trailing survivors is perfectly fine as well.

  • ratcoffee
    ratcoffee Member Posts: 1,488

    i love how chastised him for BMing based on exactly zero evidence

  • katoptris
    katoptris Member Posts: 3,181

    Cause you need to lose the match so I can escape. it in the rulebook when you load up the game.

  • Steakdabait
    Steakdabait Member Posts: 1,280

    The best outcome has already happened if you got to the point where hatch is a thing you have literally won the match. Why waste 2 others peoples time for 1 different icon on the end screen

  • H2H
    H2H Member Posts: 753

    Slugging for the 4K is boring af, there’s basically no reason to do it outside of challenges or adepts. I just hook the third, and if I get the 4th afterward that’s just a bonus.

  • Shroompy
    Shroompy Member Posts: 6,698

    I can assure you, 90% of the time a killer slugs for a 4k it has nothing to do with bming from the survivor side.

  • Shroompy
    Shroompy Member Posts: 6,698

    Its like asking why do Survivors stand at the exit gate. The killer at this point has already won and there is no real incentive to go for the 4k other than to piss off the other side which btw, they cant do anything about unless they have a perk

    Most times that I go against a killer who slugs for the 4k, its out of spite. Had a Wraith yesterday who just refused to hook my teammate and made the game go on for an extra 15 minutes. I couldnt play any longer because I had to get ready for work so I just vaulted in and out of a locker so he could get it over with. Wanna know what he did? Stand there and nod.

    I have countless situations that have happened as well and I dont even play Survivor that much, this is just the most recent.

  • Digfish
    Digfish Member Posts: 140
    edited July 2023

    People really acting like it's BM to go for a 4k? Come on.

    You get more points. You're more likely to pip if you are ranking up. And you don't owe the survivors an escape just like they don't owe you a kill.

  • Xernoton
    Xernoton Member Posts: 5,849

    I slug for 4ks quite often and it's never out of spite. But why should I be happy about a 3k when I can have the 4k instead? It's more points for me. Quite a few more actually. And it also might make a difference in how high up I get in terms of grades this month.

    When someone refuses to end the match, that is hardly the same as trying to get the best results possible. I am sorry that that happened to you but that has very little to do with going for a 4k instead of a 3k. As a survivor, would you not try to get that poor guy off the hook in the end game when you have the chance? There is no reason to why you shouldn't try.

  • Shroompy
    Shroompy Member Posts: 6,698

    The difference between slugging for a 4k and getting a guy off the hook in endgame, is theres actual risk to go for a save.

    Theres no risk in slugging a guy and looking for the last one at 3 gens left

  • Xernoton
    Xernoton Member Posts: 5,849

    Still, that is no reason not to go for a 4k. You do it exactly because there is little to no risk and no intentive not to slug. If I'd get better results for not slugging, then I'd do that but here we are.

    I get it, you want to go into the next match and waiting on the ground isn't fun for you. But the only thing that is stopping a killer from slugging for the 4k is that they might drag the game out for longer than absolutely necessary. And if it means they get more points out of it, then why shouldn't they do that? Survivors and killers are not obligated to play in a way that is fun for their opponents.

    There are ways for the devs to get rid of this, if they really wanted to. One way to fix this would be to remove hatch (not saying that they should do that). Another would be basekit unbreakable for the last 2 survivors. But until they do something about this, I don't see why we would point fingers at the killer for playing in 'unfun' way.

  • UndeddJester
    UndeddJester Member Posts: 3,385

    Adepts are a thing. Just saying.

  • Akumakaji
    Akumakaji Member Posts: 5,467

    The game was much more fun, before the current MMR system encouraged sweaty games as a game mechanic; its especially important for survivors, as loosing too much will put you into MMR hell, more so then ever with so many killers camping and tunneling, so those survivors that are good enough, sweat and try to win, forcing the killer population to sweat more and camp and tunnel, just to keep up. Its a system thats keeping itself alive at inifinitum, and it has not been a healthy one for the game as a whole.

    If BHVR wants to keep its MMR system that they invested so much time and money into, they should at the very least do away with the de-pipping system. It has minimul upsites of "keeping a goal and the game somewhat tense", claiming that its just a function of time played since the last reset and no reflection of skill, but the downsides far outweigh this: many players really want to climb as high as possible, and the fear of depipping when at 4 pips has often lead myself to play sweaty and tunnel and not give any quarters. Reaching Iri1 has always been a big relieve that finally allowed me to relax and play as I want for the rest of the season, and I really wish that I could play that way from day 1.

    So why not do away with depipping unless you DCed and instead of around 90 pips we now need 150 pips to go from Ash4 to Iri1; still a good chunk, but now it would truly be a function of time played, not a frustration simulator.

    "Wasting" two players time (actually just the slugged player is truely wasting their time, the other can still repair gens if its down to the last one or go for a pickup/evade the killer) is still much, much less toxic, then 4 man waiting 2min at the exit gates, just to show of their sick twerking skills :) One of this serves at least a purpose, the other is just wasting time of up to five people.