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So the Bots
It seemed like a good idea on paper..until I had a match against a pinhead today. Like everyone else I was taking nic cage for a ride, got into the match a Claudette dcd mid trial, and a bot took her place.
the problem is tho, she would always prioritize the lament configuration, even injured and just would never solve the box. She carried it until pinhead found her and obviously downed her. And this cycle repeated until she was dead.
has anyone encountered this kind of incoherent behavior so far?
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The bots don't solve the box until pinhead picks up a survivor. They intentionally wait for him to be animation lock so he can't teleport.
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Bots are very exploitable. They are solely meant to be an extra body for situations where someone d/cs so the survivors aren't just thrown into 3v1.
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it would all cool if pinhead (a human) weren’t to simply tunnel that bot. When I play Pinhead I will gladly abandon what I’m doing to try and take the box from a surv, let alone a bot.
just like Skull Merchant as a Killer, this too is a ill conceived mechanic. I’d much rather I do the box, than allow a bot to hold me hostage to an endless chain hunt.
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unfortunately with the amount of killers in the game, the ones with unique properties (secondary objectives) can only really have basic programming designed for them (without proper optimization ofc.) I think they took the complaints that solo's never go for the box to heart when they programmed em. Havent tested, but im sure they probably do stuff like spam cleanse vs plague as well. shame, but its just like getting accidentally sandbagged by a bad player who doesnt know better basically.
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There's also the flipside where some killer powers just don't really work well against the bots, because the bots innately cheat at the game. The bots don't see like a player, so they always have access to the killer's location information. Now they are programmed to not use the information unless they can "see" the killer or are in the TR, but the problem is killers like Ghostface whose powers depend on having LoS on a survivor, it becomes frustrating hard to stalk bots because even a brief moment when the bot "could" see you, they'll run away.
Ultimately, the devs aren't trying to build a pve game, so the bots are always going to be funky.
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The bots have no game sense, coordination, or strategy. They'll always do the same things every time, and will be easily abusable and exploitable as soon as players realize what the bots are programmed to do.
The next few weeks will probably uncover several exploits like this to easily abuse the bots. Unfortunately, the player base response will likely just be to mass DC once the first person drops, or be subject to bot exploits the rest of the match. (Not condoning it, just observing human nature).
Just wait until the bots start 3 genning for you.
Sometimes an empty player slot is better than an exploitable ai fill-in. This system shouldn't have gone live at all, or at minimum with much, much more time to develop and polish.
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I would argue that it is still better to have a player that behaves suboptimal than no player at all.
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Let's be realistic about the bots. They are just meant to lessen the blow of a survivor disconnecting, they are never going to be advanced AI that can double jump a pallet and get a torch save.
They are, at best, better than having a missing survivor.
So cut them some slack, it is their first day on the job.
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If said player is sandbagging you... not so much. In this case, the actual players CANT do the box and just have to deal with a chain hunt. That makes almost impossible to do anything.
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Went up against a GF just a few mins ago, our other Feng DC'd on her first down. I Unhooked the bot, Healed it, and ran to do a gen with it, only to see it start running away about 10 seconds later, Realized that it probably knew GF was approaching in stealth since bots all have wall hacks, Decided to follow it, looked back and sure enough saw GF kicking our gen. From then on, whenever the bot wasn't being chased or hooked, I stuck with it on every gen and ran whenever it did. We lost 2 teammates by the endgame, the bot, and regular guy, but I didn't get chased or hooked even once that match because of my early warning bot partner, and escaped with a flawless victory. Seriously, they're better than Alert, Spine Chill, and Premonition combined.
For some reason this feels kinda... dirty to me. Am I the only one?
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Thats not really true. I main GF and that hasn’t been a problem not in the PTB not live. And tbh I dont see any killer whose power would not work against bots fr. if anything I can see a better value from bots in playing killers such as Legion, Oni and Nemesis.
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How is giving the killer his chain hunt constantly better than no player at all?
bots are just bots, that much we can all agree on. But this micro behaviors should be changed as they worsen the problems they were supposed to mitigate. And the other way around is also true
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They should program the bots as they did the Alien in Alien Isolation. They need an "AI" that knows what the bots know now then there's another AI. Essentially the first AI, which knows the player's position and all that jazz, will send hints to the other AI about the player's whereabouts. That way, the bots don't actually have access to all the info and are less likely to "cheat".
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So am I reading this right, that if a bot gets the Lament, the Pinhead can just slug everyone during an endless chain hunt?
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I'm dying 🤣 just had a game against Pinhead and you're right, it's so bad. One guy got tunnelled out and I guess he was part of a duo because another DCd when he died, so we got a bot. The bot kept grabbing the cube and not doing it. Pinhead would chase and down him within seconds and start a chain hunt. The other person had enough eventually and DCd as well and I was alone with two bots. I just let Pinhead down and hook me. I don't think I'd be able to get anything done with two bots and Pinhead working against me.
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Do survivors get notified if someone DC's now?
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Its fair in my opinion, since the bots have crippling flaws too
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Singularity is pretty hard countered by bots. They know the second you enter a biopod near them so it’s really hard to tag them.
Deathslinger is also a bit iffy as they seem to have frame perfect dodges against his spear and can’t really zone them like real players because they don’t look behind them until you fire the gun. Not that big of a deal though since you can easily shoot them when they vault.
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You cannot mindgame bots as killer either because they don't need to react to your movement.
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I read this title and my brain said:
"So the bots... you programmed them... I came...."
Then the thread turns out is actually about Pinhead xD
"Your suffering will be legendary, even in hell!" 🤣
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Bots don't do 'unless', there's no decision making or situational awareness here.
If the survivor with the cube has no hooks and the survivor in chase is death hook, you should just do the box and try to take aggro.
Sometimes you should go to the box and wait to pick it up at all until the chased survivor is already picked up. It's a mind game with the killer.
Bots don't and can't do any of that.
Post edited by EQWashu on0 -
Bots also dont know how to dodge a 40m+ Huntress hatchet
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Yup. The bot will take the box and hold it Ad Infinitum.
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