Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
Unaliving on first hook should be bannable
Comments
-
If you take this as a personal attack, that's on you. (People usually don't like to be called out, I get it, the but damn fam..... you gotta learn to comprehend.) I'm responsible for what I say, not for what you interpret it as. Still not an attack. It's a comparison to how one can perceive you, it's a question if you work in law enforcement and it's a fact that you already confirmed in your posts. You do the same thing by calling everyone else "toxic" and "entitled" just because they hookicide. Is that a personal attack? (By your logic it should be.)
You don't have to parrot back to me what I write. I am well aware.
If you attack a group of people though, that seems to be perfectly fine/ the norm. After all, we are all entitled whenever we hookicide. ;)
0 -
I don't have to take it as a personal attack; it is, by definition, an attack on my person (i.e character). I don't think I used the word toxic at all, now you're just putting words in my mouth. I called the behavior entitled because it is representative of an entitled mindset; I can think of very few legitimate reasons to suicide on hook (in the manner that I've described many times) other than valuing your own time more than the time of the other 4 people in the trial with you, who were also hoping to play the game. And if this qualification holds, this behavior is, by definition, entitlement.
0 -
Rage quitting is a reportable offence which is listed separately from disconnecting, afking and idling.
Based on this text it seems reasonable to assume that the remedy to hook suicide is to report the offending player and submit evidence if you are able.
0 -
Something more interactive than skill checks. Maybe the keypad puzzle we have on the traps of skull merchant. That rewards you with a nice amount of points if you complete it. Or something like that. So the match doesn´t feel like a loss.
After all, escaping is just 5000 bloodpoints and maybe an item.
0 -
something like that as far as BP are concerned.
I also always liked the idea of getting benevolent points for objectives completed by others while you are on hook- similar to how being in chase contributes passively to the lightbringer emblem. That way the pip situation would also be covered.
0 -
Not participating/refusing to participate in normal gameplay is a report option. Afking and idling are also report options.
0