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Filters and Equalizers are getting out of hand.

Everything started as "The game doesn't look good", "I can't hear anything", but we have reached a point where we have players that purposefully use those 3rd party programs to gain a HUGE unfair advantage over other players.

In case you aren't familiar, Filters are 3rd party programs that change the aspect of your game, from allowing the game to look brighter to specifically enhancing one particular color such as red (red light, scratch marks).

Equalizers are audio software that modifies the output of sound you hear from your pc, you can tweak it so Footstep, Breathing, and Injure Groaning sounds are more audible.

I am using nVidia filter at the moment because the game is simply too dark and blurry. So I never understood the frustration of other players talking about "cheating filters" until I saw this person using Reshade (the person in question will remain unnamed).

Here are a few examples, tell me, do you think this looks like "the game doesn't look good, so I changed it a bit" or does it look more like "I'm doing this on purpose to get an unfair advantage over other players".

There is a survivor in that red light, in case it is hard to see.


On the second topic, Equalizers, there are players that have special equalizer audio settings for EVERY SURVIVOR. And they set it up in the lobby before the game starts.


COMMON EXCUSES:

"They offer very little advantage for a LOT of work".

Ok so if I have to work really hard to create a cheat that makes me 0.00001% faster, which would be insignificant, then that should be somehow... accepted by other players? No! Let's call it by its name, this is cheating and that is that. This isn't about "making the game look good" anymore, look with your own eyes, this thing is getting way out of hand, and it is time to do something about it.

If it provides such an insignificant advantage as they keep telling us, then why do they take time to enable a specific filter at the start of every match, or set the audio equalizer in the loading screen, every - single - match? Those are public games btw, not comp. If it would be so insignificant you wouldn't waste your time doing all this at the beginning of EVERY match. You would simply have a general filter.

The equalizer excuse goes like "Well you can up the volume anyway to hear better". Which is a lie, simply upping the volume comes with the unwanted side effect of every sound being loud, not only is it unpleasant, but it also drowns the important sounds. While equalizers allow you to single out what type of sounds you want to be more intelligible.


SOLUTION:

We should have a few (2-3) in-game filter presets made by developers that don't offer any unfair advantage, and then forbid 3rd party programs such as nVidia filters and Reshade from interacting with the game.

As for the Equalizer problem, I don't have an idea yet, maybe you can come up with something.


I know this is a long post, but I've been following this discussion for a long time and I've always been on the side of pro-filters, but this... this is too much, I had to say something, this is simply cheating at this point and I don't condone such behavior.


TLDR: Filters and Audio software are being used to gain huge unfair advantages. This is not about making the game "look a little bit better", this is downright cheating at this point, see for yourself.

Comments

  • JPLongstreet
    JPLongstreet Member Posts: 6,127

    Two questions:

    1. I'm on Xbox so I'm thinking I cannot do any of this, correct?

    2. How could the game know, let alone block, programs running outside of DBD?

  • biggybiggybiggens
    biggybiggybiggens Member Posts: 713

    I'd love to see the developers TRY to stop me from using filters. They can't do it. It's an impossible task. I'll bet they wish they could though.

  • MikeStev
    MikeStev Member Posts: 384

    I didnt know about audio equalizer but i did use nvidia filter to increase brightness

  • biggybiggybiggens
    biggybiggybiggens Member Posts: 713
    edited August 2023

    Well, I'll hold hope for that 'never gonna happen' idea in one hand and crap in the other and see which one fills up faster.. xD They'll never do it bud.

  • SlowLoris
    SlowLoris Member Posts: 288
    edited August 2023

    I'm gonna be honest. While I do think there are certain tweaks that are a bit "nutty" in relation to filters. It's as simple as those certain filters being black listed for use with Dead By Daylight. I'm not talking about black listing Nvidia Filters / Reshade, simply the filters that can create a ridiculous advantage. Most competitive games block the specific ones I'm talking about.

    I use Nvidia Filters, because if I didn't, I couldn't stream this game every day. I have very poor eye sight and this game is EXTREMELY blurry / muddy by default. I use the game to legitimately make it look prettier and not hurt my eyes / give me migraines. If they got removed, I would not be able to stream DBD anymore.


    Here are some examples of my filters. Due to the limited function of Nvidia Filters a color filter with contrast is the only way to really add "depth" of color to the game. I wish I could keep the darker tone of the game, but it's just not possible without it being so dark it hurts my eyes. For a very obvious example in these pictures. Look at how blurry/dark Billy's weapon is without filters, then look how good it looks WITH them.

    This is also with my ini file edited for reduced anti aliasing / and lighter shadows, BECAUSE the game on Ultra makes certain areas INSANELY dark. I would like to clarify, this "lighter shadows" change, is just the same as playing the game on low settings, but I like the game to look nice, so I want it on Ultra, but with the shadows of Low Settings simply due to the fact I have very poor eye sight. For months after the origional R.P.D release, you couldn't even see in the Leon's Office area, it was so dark. Or Garden of Joy inside main was pitch black - game lighting problem after they updated the lighting engine.


    Mac WITHOUT Filters.

    Mac WITH Filters

    In both of these pictures I can see the survivors the same way I would before. You might not originally think that, because it LOOKS brighter, but I have not changed the fog, just the color temp and sharpness. I just don't have to hurt my eyes to actually see them with how bad my vision is. I do not have reduced fog, I do not have it overly bright, just the color temp has been changed, so it appears "brighter". The contrast is up purely to accentuate the colors they already have and you can clearly see how nice that looks when looking at Billy's weapon, or the trees.

    If I could keep it the darker tone while doing these things I 100% would. I don't do it for advantage, like many others, but because I genuinely stream it every day and I get migraines without filters due to my poor vision. Besides SHARPNESS - this can all be done with monitor settings already. Sharpness will sort of be doable with the addition of the ability to turn off Anti Aliasing next patch. That will help a lot.

    I also missed the Blue tone of Mac and Green of Aza, so the filters bring that back.

    Here is Gas Heaven.

    Aza WITHOUT Filters

    Aza WITH Filters

    These two maps are the least painful to look at without filters, I have more examples below of the bigger offenders that legitimately require me to D/C if I play them without filters.

    R.P.D No Filters (R.P.D lighting has been greatly improved, but I've added the second set of pictures to show you kinda what most rooms looked like for me BEFORE they updated the lighting. I COULD NOT play this map without filters previously.

    R.P.D WITHOUT Filters

    R.P.D WITH Filters

    R.P.D WITHOUT Filters

    R.P.D WITH Filters


    Eyrie WITHOUT Filters

    Eyrie WITH Filters

    My Eyrie filters are mostly sharpening/contrast/saturation. Due to being mostly blind in my right eye, if I didn't have this, I could not discern depth perception on this map with the color pallete being so similar.

    Borgo WITHOUT Filters

    Borgo WITH Filters

    Borgo is my most "INTENSE" set of filters, because the entire map is high saturation RED. In fact, I'm actually at a DISADVANTAGE on this map, because I have to use a layered Black & White Filter + Color Blind Filter, so I can have any sort of depth. This leads to scratch marks being much more faded, because I had to remove so much red. The color blind filter is the only thing that lets me even be able to still see them, because their color is altered.

    I'd actually like to BEG BHVR to please redo the color pallete for Borgo. It is so painful for me. Like, even not being able to resolve the issues with filters without being at a negative is so frustrating. You re-considered the saturation on Toba (thank you), please reconsider the Borgo pallete. I don't know a SINGLE person that actually likes it.


    Before posting this, I wanted to make sure 100% I wasn't just "blowing smoke" Every single one of these filter sets (once the AA change comes through) can be achieved by lots of monitor calibration / in-game colorblind filter / disabled AA. Nvidia Filters just lets me have separate profiles for the maps (3 sets), so I can put them on a hot key and change between them. Again, Reshade does offer certain filters that are possibly a bit "too much", but that is why there are two versions of Reshade, and one is for games that don't allow a filter to give an advantage, the other is just EVERYTHING. Any of the filters that would be "unfair" are simply resolved by only allowing the competitive version of Reshade filters.

    There seems to always be some talk of accessibility when it comes to beamers, etc, but so many act like Filters cannot be used for accessibility, but they are FOR ME. I am almost completely blind in my right eye. If I didn't have filters, like I said, I could not play.


    As for EQ, good luck. Even console players can technically have EQ options simply by having a good head set that has it built in. Even my headset that is wireless can connect to my phone, and let me create EQ profiles, so that I can use them all the time by pressing a button on the side of my headset even if I'm connected to my console or my PC at the time.

    EQ is just about your hardware, and yes there are things like PeaceEQ that let you adjust it through software, there are HUNDREDS of softwares for every headset that let you adjust EQ in someway. Even if it's not done through Software it can still be done through Hardware like I mentioned above. There really isn't a way for them to resolve that. While I do think it's ridiculous that Spirit Players can tweak their audio to the point where I saw one person make it so they could hear the uninjured Meg breathing ACROSS the entire beginning tutorial area, it's just not possible to resolve. I will say, it's very rare to encounter someone that goes to those levels, but it is possible.


    The majority of players that use filters do use it for a bit of blur reduction/contrast, but there will always be people that will use stuff for an advantage. The only thing you can do is remove the filters that go too far. Contrast changing is available to EVERYONE. Simply adjusting your monitor / tvs contrast settings can give the same affect. Same for brightness, etc. I have tweaked my NVIDIA filters many times, because Borgo is so painful to look at and I have never once created something with them that I felt was "unfair". Even with the Reshade to Nvidia filter pack, it gives you the filters that are fine. It's just Reshade having certain filters that can exacerbate the issue, but there are two versions of Reshade, because of this exact problem in competitive games. In fact, there were definitely filters I could have used for Borgo to make it look much better and also have the scratch marks bright, but I felt like it was unfair, so I didn't do it...but is it really my fault if the contrast on that map is so painful it feels almost required sometimes?


    So, I'd say this is where it boils down to, is DBD a party game or competitive? It seems many people want to say it's a party game, but also complain if people have wacky filters, etc. I personally think it can be both. You can joke around with you friends or run silly meme builds on killer. Or, you can get into competitive and learn really optimized teamwork / macro.


    In general, I don't think filters are cheating if they just enhance what is already there. I do hate how ridiculous EQ can be on Spirit, but there really is NOTHING you can do about that.

    Post edited by SlowLoris on
  • SlowLoris
    SlowLoris Member Posts: 288

    You are still able to stealth just fine with my filters. I did not increase the BRIGHTNESS on those maps. I lowered the shadows setting in the .ini file, which is the same as playing on Low Settings, I just like how pretty it looks on Ultra. I cannot play the game with the Ultra shadows, I literally cannot form depth perception from being almost blind in my right eye.

    Why would streamers get banned for using filters when they are white listed by BHVR?

    I get your annoyance with EQ, it's frustrating. There is unfortunately nothing that can be done about it.

    Filters like mine are 100% doable by playing on low settings and adjusting your contrast/brightness/hue on your monitor/tv. It is available to everyone. I did not add some special filter to help me cheat.


    I'm happy you have perfect vision, but the game as it stands is much too blurry by default for me to play it. Some of the color palletes Borgo/Eyrie are so flat/one sided that it basically looks like a FLAT image to me, because of my vision problems.


    If you were unable to do these things, I might agree, but my filters can literally be done on any platform if playing on low settings as soon as the ability to turn AA comes out on Alien release. I just have a hot key, so I can change between 3 profiles for what accentuates the map the best / makes it look more cinematic.

    I do not increase my brightness on low settings so I can see people in bushes, etc. You can still easily stealth. My Macmillan pictures are 100% evidence that there is nothing different, except the hue/color saturation/sharpness. If they were "stealthing with my filters off, I'd have still seen them, but I'd have to be squinting, because of my vision, which would lead to a migraine. If you still don't believe me, I will load the same map up and get a bot to stealth to show you that I can still see them just the same.

  • Evan_
    Evan_ Member Posts: 547
    edited August 2023

    I see the exact same thing on my monitor as you posted as vanilla images. I see a lot better with the filters you use.

    I'm happy that you have perfect vision and using these filters provides you no advantage - it would provide a massive advantage for me, and I feel I'm not alone in this regard.

    I'm aware that using such filters are allowed. I'm just asking why, and adding my two cents: I think they shouldn't be.

  • Venusa
    Venusa Member Posts: 1,491

    Ok this is kinda crazy. I didn't know people went to these extremes? It's very apparent they do it to gain advantage over others and it's not a "it looks/sounds better to me" kinda thing. I'm hoping they can at least admit it LOL.

    Reminds me of when people who used stretch-res were trying to convince others saying it looks better for them but to anyone with a pair of eyes and common sense it was clear why they were doing it.

  • SlowLoris
    SlowLoris Member Posts: 288

    You are just trying to fight to fight.

    I've literally said multiple times, I am 90% blind in my right eye. For me, filters are an accessibility issue. If they're a massive advantage for you, then maybe you should calibrate your monitor, because, you can do the exact same thing and if you want the advantage, it's right there waiting for you. The only difference is I can change between 3 sets for what makes the map look the prettiest.

  • Gandor
    Gandor Member Posts: 4,273
    edited August 2023

    I will install DBD to virtual PC and use filters on my host PC - how will you detect it? You can't even detect you are on virtual PC if I set my configuration in that manner.

    I will stream my video to some service and post-process it to include filters - and watch this stream instead of the game (or just remote-connect to a machine (in one of multitude of different options) where DBD is being played and change my host settings - which also includes legitimate players like GeForce Now players). How will you detect this without removing streaming altogether?


    Nope. Removing filters is technically impossible. You can make it a little harder for casual users, but it's outright impossible for devs to completely remove it. So no - it's not easy. It's impossible.

  • Devil_hit11
    Devil_hit11 Member Posts: 9,336
    edited August 2023

    reshade and any type of external graphic modification outside the game is cheating. it is little bit like old stretch res. the funny thing about reshade is that it showcases flaw design in red glow mechanic that if it was improved, it make m1 killers less enjoyable to play.

    audio filters is like free stridor perk for killer. it is also unfair advantage that is sometimes compare with SWF. this is also something that should not be in the game.

    I think the goal is often to make harder for people to cheat. not neccassary fix it entirely. you would probably make dbd crash/unable to open if opened by virtual box to solve that issue. there is always loop hole that some hacker will search for but less people will be inclined to search for loop-hole if it is difficult to do.

  • rafajsp
    rafajsp Member Posts: 475

    I don't use 3rd party like Reshade.

    But if someone do that's def not their fault because any game in the market has at LEAST a bright/gamma option in the very beginning of the game (guide) and after in the options.

    Summary:

    It's the game fault that don't have any light/filter/gamma etc option to increase/decrease for like 7 years ...

  • OnryosTapeRentals
    OnryosTapeRentals Member Posts: 1,207
    edited August 2023

    Remove NVIDIA filters and I literally won’t be able to play the game anymore 🤷

    There are some maps that I need to brighten to avoid eye strain (e.g. Autohaven Wreckers and Decimated Borgo).

    And there are maps that I need to darken to prevent me getting migraines (Coldwind Farm and Eyrie of Crows).

    If they had consistent light levels and colour palettes throughout the maps, or robust in-game options then I wouldn’t need them. But prior to discovering filters, I could only tolerate DbD (on the reworked maps anyways) for a short time.

    Until DbD has better accessibility options, filters need to stay.

    Post edited by OnryosTapeRentals on
  • mizark3
    mizark3 Member Posts: 2,253

    While I don't bother messing with those settings, I honestly should when playing on Borgo and Ormond. I legit can't see scratch marks unless I'm 2m away from them on those maps, and no colorblind mode I've tried helps. I think allowing for custom scratch marks colors would be better, so I could just do a lime green on those 2 maps to make them visible.

    I think the shaders are bullschenanigans and predominantly used by sweatlords, but are fine as long as Borgo and Ormond exist in their current state also.

  • Annso_x
    Annso_x Member Posts: 1,611

    Sorry to bother you but may I private message you about the filters ? I also have one blind eye on top of a degenerative eye disease so playing too long make my eye hurt and I can't see anything in dark spots, some of these would really be a great help for me or at least allow me to not have to set my luminosity to the max everytime I launch the game.

  • Archael
    Archael Member Posts: 842

    Game was designed with coulours, brightness, and visibility in mind. Anything (including making game less dark) is cheating. Equipping dark clothes and hide in a bush is one of game aspects and those filters ruin it. Same for sounds.

    And also. Allowing game to run with external programs is an invitation for even less "subtle" cheaters who also operates on external programs.

    My opinion is extreme, i know it. But IMO, game should block ALL external programs while launched, including discord, swf should not exist, and game should be balanced against soloq.

    Maybe in privat matches, with bot or invited killers, swf should exist along with other programs.

  • Venusa
    Venusa Member Posts: 1,491
  • DaddyMyers_Mori
    DaddyMyers_Mori Member Posts: 2,205

    Probably not this kind of filters, but it is possible to stop Nvidia filters. Hunt Showdown managed to do it.

    Don't know how tho, probably dealt with company and they disabled it.

  • OnryosTapeRentals
    OnryosTapeRentals Member Posts: 1,207

    Allowing game to run with external programs

    Except you don't actually need external programs for this. It's certainly more convenient to use something like NVIDIA but software isn't a necessity. Most modern monitors, TVs, phones etc. come with built-in customisation for the display. It's pretty standard to be able to manually adjust brightness, sharpness, contrast, exposure, and temperature -- which is all most players use filters for. You can't ban players for customising settings that are built into their hardware. It's just nonsensical...

    Using this logic, I'm a cheater because when I used to play on PS4, I upped the brightness and contrast of my TV 🤷

  • Annso_x
    Annso_x Member Posts: 1,611

    Obviously people changing those settings to gain an advantage are cheating, but many people use them because of the lack of accessibility options. Colorblind filters weren't introduced that long ago, would you say colorblind people who used external filters to color correct before that were cheating ?

    I'm considering using filters because I have vision problems that the very few accessibility settings don't cover. I don't want an advantage, I don't even care about winning, at most I just want to not be at a disadvantage (and literally in pain) because I lost at the DNA lottery. If DBD had sliders for contrast, brightness and visibility I wouldn't even consider using filters, but here we are.

    There's already cheaters and exploiters in the game anyway, and monitors with built-in filters and probably other ways to do the same thing exist, so maybe it's an unpopular opinion but I'd rather we allow people who need filters to use them instead of making them miserable because some people are pathetic enough to use them to gain an advantage.

  • camping_site
    camping_site Member Posts: 141

    Original colours are just too dark. PS without brightness adjustments on TV is unplayable.

  • biggybiggybiggens
    biggybiggybiggens Member Posts: 713

    You got me there. There are quite a bit of questionable things possible with DBD aren't there??? But as long as they're allowed, I'm all for them.

  • KaTo1337
    KaTo1337 Member Posts: 582

    Wouldnt it be good if people are able to see things in a videogame?

    The game feels much darker since two patches. Maybe Im wrong or my Monitor has the wrong settings, but I definitely feel like the game itself has become darker.

  • LapisInfernalis
    LapisInfernalis Member Posts: 4,225

    Some say that swf is cheating because it was not a part of the game originally.

    Same for me. I don't have problems with anything in this game except with the new Autoheaven color palette. For me all survivors and killers who wear dark clothes disappear on this map. I can only see those killers via the red light. Good luck evading Pig and GF or killers with small TR.

    I play since Sept. 2018 with over 6k hrs and I never used filters until a long time after they reworked autoheaven. I even waited for the colorblind settings but they didn't help either. So I started to use a slight filter only for that realm.

  • SlowLoris
    SlowLoris Member Posts: 288

    See, I'm wondering if this is a PC thing or an overall thing, because this started being an issue for me (when I started using filters) when R.P.D was first released. I used to only disable Anti-Aliasing in the ini file, because it made the game overly blurry, and again, my vision is really bad. They changed the lighting engine and for months R.P.D was UNPLAYABLE without filters on Ultra. It was so dark I couldn't see 2 feet in front of me in some rooms. The same as how it was broken on Garden of Joy main for ages.

    Over the last few months, it's come back to being insanely dark on a lot of maps. It's no longer the normal "stealth" darkness, it's almost like someone is using a bouquet offering on some maps. It's unplayable if you have bad vision.

    The pictures I show in my post are close to what most rooms on R.P.D looked like for me until I started using filters, but they were DARKER than that. If someone looks at that and thinks it's possible to play on, they're on COPIUM.

    I get people feeling like certain filters are ridiculous. I've seen plenty that I do go, "yeesh", but...for most, the game has lacked accessibility for poor vision for ages.

    In fact, my filters above actually put me at a disadvantage a lot. I have really bad ADHD, and because of the altered contrast, my brain makes my eyes constantly flick to the edge of my screen when anything on the edge of the screen is in my vision. Boons, Deep Wounds, etc. I will often die in chase very fast if either of these things are on my screen.

    Moreover, because I don't use them for an "advantage" only accessibility, I don't have Gamma increase for things like Dreadge, so my filters actually make Nightfall DARKER. I can only see about 2 feet around me if I'm lucky and not on an indoor map.


    The DBD community overall frustrates me so much, because it's okay to fight for accessibility when it's something like Beamers, but can't seem to understand why filters are necessary without massive QOL adjustments for in game settings. Stuff like this just makes me feel people truly fought about Beamers not because of accessibility, but because they had someone click click at them a few times and wanted to see them burn, so they used accessibility as an excuse to assure they get changed. (Not everyone, mind you, but some).


    This has been an issue with every "competitive" game for ages. I remember when Overwatch first launched, Symmetra players played on low settings, because it made certain bushes invisible, so they could put turrets in them, so people on Ultra got screwed over. In my screen shots, I did not increase brightness, I simply use Ultra with the number in my ini file for "Low" shadows, because if I don't, I cannot stream this game daily without ending the day with a massive Migraine - not a headache, a Migraine. I'm happy that a lot of the people in this thread can't seem to understand why that isn't acceptable, because they have great vision, but it is not. Just returning Mac/Aza to their original colors blue/green makes it "appear" brighter. I could show those same screen shots with the color change gone and it'd still seem "darker", because the color hue brings the maps "to life" so to say.


    If need be, I can waste my time proving this, or I could have a friend get in game with me and hide behind different objects in a dark outfit and I will show you what that looks like with and with/without my filters, I will still be able to see them easily, but I will have to squint, because my vision is so poor.

  • Murgleïs
    Murgleïs Member Posts: 1,105

    Ask yourself why people are using filters, maybe is it because these maps look atrocious ?

  • Iron_Cutlass
    Iron_Cutlass Member Posts: 3,464
    edited August 2023

    I personally use NVIDIA Filters, just being perfectly honest.

    I am also Deuteranopia (Red-Green) Colorblind. I have issues with tracking because the Scratchmarks and grass/foliage on most maps blend in too much, so I use NVIDIA Filters to make up for it.

    I do technically use them for an advantage... but only because Im a disadvantaged from my eyesight. I dont use anything absurd like you showcased, I just use things to make the grass look a bit duller, and make the colors have a higher contrast.

    Example of what my screen looks like:

    I personally dont know how different this looks to normal gameplay since frankly I dont have normal vision, I hope someone can explain how good or bad this looks compared to the base game.

    Also another thing, my NVIDIA Filters do have a HUGE downside. Being that I can see well on normal maps, but I really struggle on Coldwind Farm, Eyrie of Crows, and Decimated Borgo.

    These NVIDIA Filters and colorblind settings cause the colors on those maps to blend together, and while I know I can technically just make Filters for those maps, I think it is fair to balance things out by keeping the same Filters on the entire time.

  • Annso_x
    Annso_x Member Posts: 1,611

    Exactly, I know I've always been at a disadvantage vision wise but I never felt the need to use accommodations until recent map reworks. I wish BHVR would implement a contrast or brightness slider, but I don't think it's gonna happen so filters seem like the best (and only) option

  • Archol123
    Archol123 Member Posts: 4,634

    I mean, different monitors even offer different brightness, I have 2 monitors, and my left one is far brighter than the other one, so it cheating? I don't think setting your brightness higher or lower or doing other stuff with your graphics card programm is cheating. If the game just does not offer settings to make its maps reasonably visible then I guess people have to use those programs. Scratchmarks for some reason became worse to follow over the last few years and with Borgo we have a map where you often cannot see scratchmarks in the distance, so there should either be a color rework or if not the community needs to help itself to see something on this map and other. May I remind you of the upstairs rooms in the main building of garden of joy where you literally could not see anything? And it took them several months to fix that issue. Survivors could literally be right in front of you and you could not see them. As long as it only gives visibility in the sense of you can see things better that are visible anyway all of this is fine, but when it gives you an advantage of seeing things that you should not see because they are behind objects or other ridiculous things then we have crossed the line.

  • SlowLoris
    SlowLoris Member Posts: 288

    You mentioned my exact issue. Those three maps are painful to look at for me without separate filters, because using my default filters to resolve issues overall make them brutal on the eyes.

    Your game doesn't look much different to mine, other than the obvious colorblind filter that offers no advantage, simply puts you on an even playing field.

  • BugReporterOnly
    BugReporterOnly Member Posts: 622

    They can't do anything to people on consoles who mess around with tv settings to brighten the screen up they can't really do much for people who use Nvida filters or ReShade.

  • GoodBoyKaru
    GoodBoyKaru Member Posts: 22,839

    In terms of the second question, there isn't really a way. They can blacklist DBD on Nvidia Freestyle, but then everyone moves to reshade and nothing has been solved. Even if they were able to ban all third party applications, the physical monitors themselves often come with ways to change brightness/contrast/colour now, and good luck creating a program that can detect every single different piece of Hardware ever made, and all Hardware made in the future too.

  • DrDucky
    DrDucky Member Posts: 675

    Short answer is, you could make the same argument for discord being "unfair" and therefore u cannot do anything about it. It is already tough to prevent people from directly cheating let alone using a filter/audio enhancer.

  • SlowLoris
    SlowLoris Member Posts: 288

    Sure! I actually made profiles of them and I plan on making a YT video soon, so I can share them for other vision impaired folks.

  • JPLongstreet
    JPLongstreet Member Posts: 6,127
    edited August 2023

    I always feel peeps greatly overestimate the rigs many of us consolers are running.

    It's still common to be literally on the couch a dozen feet away from an old ass tv, controller in hand listening to the dubious quality of that TV's speakers. Very much like I did when I was young on the ol' Colecovision.

    I then get to explain all that to the modern gamer with an awesome PC sitting five inches from an awesome monitor and enjoying 120fps with a $200 headset. When I say yup being a DBD console killer is quite the experience, they dumbfoundedly ask why we even bother. I always encourage our PC cousins to borrow a friends PS4, fire up DBD, run the killer of their choice, and venture into the middle room of Lery's.... 🎮

  • GoodBoyKaru
    GoodBoyKaru Member Posts: 22,839

    Me with my RTX 3060 playing dbd at 30fps 960p quality on a TV from 1996 😔

  • JPLongstreet
    JPLongstreet Member Posts: 6,127

    If that doesn't even up the odds I don't know what will!

  • ReikoMori
    ReikoMori Member Posts: 3,333

    If Reshade stops working I would consider quitting the game entirely.

    Like I'm not concerned about boosting my wins, but I refuse to go back to straining the heck outta my eyes due to some insane notion that the game needs to be basically a shadow blob on some maps.

    Also my current settings make Toba Landing really pop, looks like a comic book panel which I love.