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Does anyone know how to counter Xenomorphs crawler mode?

I am not saying he needs to be nerfed just to make that clear. People just need to learn how to counter him. Does anyone have any tips on how to counter him? At the moment If he is in crawler mode and I'm in chase I know I've lost it seems to be more powerful then nemisis's tenticle but that could just be me not being able to counter him.

Comments

  • Brokenbones
    Brokenbones Member Posts: 5,226

    I think the idea is you're supposed to take chase near turrets or people placing turrets, that's why you're given so much information on where turrets are etc

    From the (albeit about 10 matches ish) I've played vs Xenomorph, results vary wildly as turrets are easily dispatched mid chase or straight up ignored if they are in a bad spot. Not to mention the addons xeno has that make them less effective

    The only other main counterplay that was working for me was just prerunning and basically making sure there was always an obstacle between them and myself

  • NomiNomad
    NomiNomad Member Posts: 3,181

    Faking pallets and hoping they miss when I wiggle around in front of them is what I've been going with so far, to varying degrees of success. And pre-throwing pallets, yaaaay

    My only big issue with Xeno is it's hitbox not seeming to match with the tail attack animation. I've seen some hits that are Huntress hatchet levels of ######### up hitbox.

  • Depressedlegion
    Depressedlegion Member Posts: 337

    Pre Drop pallets and fake windows.

  • LynxRecruit
    LynxRecruit Member Posts: 9

    There's a plethora of ways, though its entirely reliant on how good the player as at killer & as the Xenomorph.


    I've learned doubling flame turrets around a gen essentially guarantees the alien will lose runner mode if they try to go for one or try to hit you, but its a massive time waster and also cost heavy.


    However, its best to pray people are placing flame turrets often, because if there are none on the map or people are placing them by gens, there's nothing you can really do but try to predict when they are going to use it and avoid it.

  • Seraphor
    Seraphor Member Posts: 9,429

    Make sure you keep up with turrets. Each console shows how many more turrets can be placed, if it's more than 1 you're running low on turrets. Then make sure you take a chase towards a turret.

  • MikaelaWantsYourBoon
    MikaelaWantsYourBoon Member Posts: 6,564

    This is not working against smart Xenos. The only real counter is turning him m1 killer.

    If you have turret to near. Good. If you don't. Good luck.

  • radiantHero23
    radiantHero23 Member Posts: 4,501

    The turrets.

    It's stronger than nemesis, because you can disable it completely.

    Nemesis takes 3 hits but can always use it.

    Xeno needs two hits but can't use it always.

    Use the turrets wisely and disable the power.

    If the tail was weaker, the turrets would be overkill.

  • Alice_pbg
    Alice_pbg Member Posts: 6,556

    use one of these

    they will be forced to stand up!

  • Pulsar
    Pulsar Member Posts: 20,922

    Coordination, essentially.


    You need to chase near Turrets that either force him to break them, force him out or force him to take weird paths.


    If not, it's essentially a straight upgrade to Nemesis' Tentacle.

  • TerraEsram
    TerraEsram Member Posts: 671

    Run into the turret

    It's the only tactic actually for counter the crawler mode (who was translate in my langage to the caterpillar mode and it's so funny)

    If you got some chance with your teamate, you can see the aura of the turret who get ready to fire, try to run there for slowing the killer and make it quit is special mode, it's what I do actually, and it work pretty well

  • Snowball777
    Snowball777 Member Posts: 143

    Turrets

    Greeding pallets

    Predicting tail attacks

    Crouching behind cover