Red Herring perk buff

I think nobody will argue that this perk is usless. Maybe some newbie killers would go for notification, but you have to be away from the generator to actually use it, and other survs should not be there either.

My idea is to make special item (litteral red herring? xD) that would become active after reparing generator for X seconds. When item is active, survivor can place it wherever they want, and item will create afk crows event that lasts untill someone pick up item (it will be destroyed) or killer finds and destroy it.

Perk would have cooldown of YY seconds, that start after the item is destroyed.

Comments

  • Boons123
    Boons123 Member Posts: 974

    What if a survivor is injured in a match, so his voice can be recorded? And place the recording device anywhere to fool the killer

  • Archael
    Archael Member Posts: 939

    Yeah, that would also do the trick. Tho i was thinking about something simmilar to original perk, where sound is global, and at the same time its more likely for killer to react.

  • Rudjohns
    Rudjohns Member Posts: 2,814

    Thats the "tape recorder", a perk that I created for Ji-Woon as a survivor

    Repairing 50% of a generator activates the perk. When injured you hide inside a locker for 10 seconds to record your grunt sounds. The sounds stay in the locker for 180 seconds.

    The other perks are:

    VIP Access: Finishing opening an exit gate while injured grants you Endurance for 8 seconds. Teammates who open exit gates within 8 meters from you are also granted endurance for 8 seconds.

    No Spin: Teammates within 16 meters from you can see each other's aura. When healing a teammate, all survivors can see your aura at any distance.