The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Rewarding killer for hooking

So I was thinking about tunneling and camping and I had an idea

Currently other than perks there is no reason to go for different hooks

So why not rewarding killer for getting multiple hooks base kit

Forexample we can have a new status effect called *FEAR* and for each hook the killer gets survivors gen repair get slower or they get permanent 0.3 hindred effect by each hook and it gets stack with killers ability and perks or their aura gets shown for 3 sec each 180/150/120... seconds by each hook or anything like that for getting multiple hooks

Or one of greatest things that can be pulled off in the game is making grim embrace perk base kit this is such a nice perk for encouraging killers for going after other survivors giving them good reason to not camp and tunnle but at current meta it's so weak and useless but if it becomes a base kit it would be so nice

Comments

  • CookieBaws
    CookieBaws Member Posts: 619

    Problem is it will inforce gen rushing. Your idea sounds well, but it will make high MMR games really toxic.

  • DaddyMyers_Mori
    DaddyMyers_Mori Member Posts: 2,205
    edited September 2023

    Grim embrace basekit would be interesting for sure.

    It's quite weak perk, so shouldn't be that broken basekit and there would finally reason to hook multiple survivors.

    Tunneling would be still better option, but this is least something and would decrease tunneling imo.


    You could have a requirement that all survivors have to alive for it to be activated.

    If you would want to decrease tunneling even more, I think feature to show who was already hooked or never hooked would be nice too. You don't have to show who was hooked twice, just hooked or not display.

    Grim embrace basekit would probably be less used if players would have to remember who is last survivor who wasn't hooked.

    Tunneling is easier to remember...