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Do you think Hag needs some more buffs to traps?

EmpireCity830
EmpireCity830 Member Posts: 118
edited September 2023 in Feedback and Suggestions

I feel like Hag can be in 1 of 2 worlds. Either she is one of the weakest killers in the game or she can be a solid B+ - A tier. It all depends on how survivors deal with her traps. I think they are very easy to counter. Just crouch through them or wipe them away. With made for this and crappy map design it is very hard for Hags to do well consistently in the current game.

I'm not really sure how you rework her kit. I would say just make it so that her traps can't be removed. So crouch to avoid activating them or just run through it and ignore it. But I can see how that might be too much of a buff. What do you think should be done for her?

Post edited by Rizzo on

Comments

  • HarlockTaliesin
    HarlockTaliesin Member Posts: 763

    Her entire line of addons that increase the distance from a trap that a survivor can be for it to go off needs to be wiped and something else put in it's place. Anyone who's played Hag for more than five matches knows to not use those addons.

    Since she's an M1 killer outside of the traps, adding something like boosting her from 4.4 speed to 4.6 after a trap goes off for 30-40 seconds in case that she's too far to teleport or in a chase with another survivor would also go a long ways for her, particularly vs survivors running speed perks.

    As a trade-off, Hag (and Trapper as well, who could use a boost) cannot place traps within 12m of a hook or exit gate console, and 5m of the Hatch, all of which has always been cheesemode anyway.

  • GroßusSchmiedus
    GroßusSchmiedus Member Posts: 555
    edited September 2023

    The range add-ons are really good, but you need to use them differently, survivors automatically run into the direction of the trap because of the camera pull and the add-ons make the effect stronger, meaning that at many loops you can force the survivor into taking a different path completely or faceplant them into a corner to give you enough time to hit them. Use them without the intention to teleport but to hit them during a chase.

    They are also good if you just put them near high-traffic areas since you can teleport to them and usually hit them before they reach a window/pallet.

  • Majin151
    Majin151 Member Posts: 1,270

    She just had the biggest buff to her traps with the removal of the flashlight interaction to her traps

  • NerfDHalready
    NerfDHalready Member Posts: 1,749

    i'd love that. having to hang around a specific area is the reason i hate playing her and trapper.

  • Exerlin
    Exerlin Member Posts: 1,352

    Hag just needs 8 more meters of teleportation range basekit and a slightly faster post-teleport recovery. Although, I'm happy with the spot she's at now

  • gnehehe
    gnehehe Member Posts: 510

    Hag needs to be deleted too.

    Period.

  • Alice_pbg
    Alice_pbg Member Posts: 6,556

    not really. she is fine.


    would appreciate some, like her traps not being erasable and having infinite range... but she is fine.

  • DEMONANCE
    DEMONANCE Member Posts: 800

    i feel like she's in a good spot except from having too many boring addons and being a campy killer.

  • HamsterEnjoyer
    HamsterEnjoyer Member Posts: 730

    Idk man I love area denial/control killers. Hag was my main before SM and now that SM is out and Hag was nerfed into the ground Im a SM main

  • SimpleTora
    SimpleTora Member Posts: 52

    I enjoy her (aside from that god awful chase music) as well but the amount of hate I get everytime I touch that killer even if I don't 3 gen or have a build focused on it is insane

  • drsoontm
    drsoontm Member Posts: 4,903

    She is too easy to bully with little to no consequences.

    The camera swing doesn't even always work.

    As far as I'm concerned, she is worthless against most good teams.

  • thisislastyearsmodel
    thisislastyearsmodel Unconfirmed, Member Posts: 636

    Yes, I would love to see some Trapper buffs, thank you for asking.

    ...Oh. I saw the word "traps" and got too excited :/

  • AykDanroyd
    AykDanroyd Member Posts: 232

    Are you kidding me? She's one of the easiest killers to get kills with. Why the hell is she allowed to put traps in the basement and easy get everyone killed there and Pyramidhead can't put trails of his there which do not have anywhere near the effect that Hag's traps do? She already has enough ridiculously OP add-ons and doesn't need more. Most Hags camp the basement to make it impossible to do crouch walk and unhook someone in time to avoid springing her traps even when players who know how to deal with her try to unhook. Also it's very hard to know the radius of a trap so you don't set it off, unlike Trapper's traps which are clearly visible. On a map like The Saloon, forget about it. I got her adept the 1st time I played as her and that was when adept achievements were harder than just kill everyone dumbed down versions like they are now.

    Either she should be forbidden from placing traps in the basement or they should be made to glow so they are easier seen because now it's disgusting and when I see some of the BS add-ons she has like the one that gives no warning that a trap is triggered, it makes me just kill myself on hook or DC rather than dealing with an impossible situation. No killer should be designed like that.

    I'd rather she be redesigned to be able to put teleport traps on walls where survivors would have to watch out & pay attention & be able to wipe them than put them in the basement and nerf some of her other add-ons as a trade off.

  • HamsterEnjoyer
    HamsterEnjoyer Member Posts: 730

    Same. People are just blinded by a hate band wagon because every content creator milked the hell out of her 3 gen since it was popular :/

  • BlightedTrapper
    BlightedTrapper Member Posts: 355
    edited September 2023

    Definitely not. She's already very powerful, and a complete nightmare for solo queue to deal with. I'd much rather face Blight or Spirit than Hag. Heck, even Skull Merchant would be preferable.

  • gnehehe
    gnehehe Member Posts: 510

    Indeed, as I previously said, she needs to be deleted ☺️

  • CrypticGirl
    CrypticGirl Member Posts: 658

    Absolutely not. She's unbearable enough as it is. While I'm grateful for the fact that you no longer need flashlights to remove her traps, the activation range is still ridiculous. Half the time the traps spring before they even come into view.