Please do something about map offerings
Every time I see a map offering in the offerings screen I know it's going to be a rough time. I don't think I'd mind them so much if Sacrificial Wards were more common but map offerings outway SacWards WAY more. Getting taken to a map the Survivors/Killer wants because they know they have a frustrating gameplan specifically for that map isn't fun and I can't believe they haven't been touched upon, especially since maps like Haddonfield, Eyrie and RPD still suck to play in.
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This wasn't my idea but I know I read it from someone else on the forums.
Map offerings should instead decrease the chance of receiving that realm which would help deal with the issues of sweaty tryhard swf/killers trying to get a map advantage.
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You don't have to cancel their offering, just playing one of your own will cut their chance in half.
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I keep seeing so many garden of joy offerings
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It's not the offerings to blame, it's imbalances on the maps themselves that need attention. Ideally the offerings would be preference only and not to gain serious advantages.
Then there's the issue of a couple killer builds that are only usable on particular maps too. None of this is easy to tackle I know, but messing with the offerings boils down to just bandaid fixes.
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No idea why, probably survivors want equal and fair game
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That actually true when it comes to soloQ.
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It'd be actually funny if they once changed it so it prevents maps rather than force them completely unannounced, the fallout of confusion and rage would be hilarious.
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Soloq is just a word. No way 4 actually good random could lose on this map.
Solo is bad because of people play poorly, not because of map not strong enough. Some players manage to fall down in god pallet, so you can create Gideon and double amount of pallets and thew will die anyway.
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I agree it might be worst problem in the game right now, majority of games I played today i got sent to coldwin/garden of joy/eirie, I don't mind playing these maps but it should be random, i'm telling you devs DELETE map offerings and game is instantly better
or reverse them, a map offering now block this realm
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Not true we just lost there to blight and we were all P100 survivors. More often than not we honestly win there in soloQ because killer kindness they don't tunnel or camp. They go too much for hooks not realising that is not map were you want to 2 hook everyone before killing. Mostly in that map we face wesker or alien now.
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Fr as oni I hate when people use map offerings because they usually get the major advantage I personally rarely use map offerings only dead dogs saloon in rare occasions
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