http://dbd.game/killswitch
BUFF DECISIVE STRIKE!!!
Decisive strike was nerfed to the ground because you wanted to shake up the meta. However, this just 1.5 useable seconds to reach a pallet or window is just a bad joke. Nurses can kill you almost immediately after it, Blights can do the same, Huntresses and Deathslingers too, and even Demogorgon and the Plague can get away with it. Not forgetting to mention the fact that this perk deactivates at the end game, what makes it more useless. The result of this reckless action is the increasing number of tunnel and camping, what is reflected in the current kill rates that are increasing. Meanwhile, survivor players, specially in Solo Queue are suffering the consequences of being targeted and eliminated from the game prematurely by those unbalanced issues. If you want to deactivate decisive strike at the end game, make it at LEAST 4 second stun and able to use 2 times in a match, so it will severely punish players for tunneling people to death just to have an easy win. The DBD community urges changes towards this matter because people, like me, had enough from this kind of gameplay that only destroys the joy of playing this game.
Comments
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As I've said in a similar ds post.
DS having 4-5 seconds of stun would be fine IF it had its offensive capabilities neutered.
Body blocking with basekit BT, then when the killer punishes you for not allowing him to *not tunnel* the killer gets hit with a 5s stun that is ridiculous.
And in the off chance you misstime your 10s count for basekit BT and give the survivor a hit speed boost, you can't even leave him as a slug because hes just going to b-line to a locker to force DS.
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I think a change that would help on both ends of post-hooked Survivors would be removing their collision until they do a Conspicuous Action. This way Killers can't bodyblock them in basement, nor can Survivors bodyblock and protect for offensive DS usage. It just seems like the perfect medium (on paper, hopefully someone tells me what could be wrong with it and if no one can then maybe implement it).
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Decisive strike should be buffed back to 5 seconds
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I think removing collision for unhooked survivors is the perfect fix for tunneling off hook, and killers benefit as well because invincible survivors cannot body block.
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Exactly, there must a be a reason for players to fear playing an unbalanced play style.
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Makes even less sense to revert it when you factor in the gratuitous amount of endurance there is atm.
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So don't pick him up if hes blocking you? If you're not trying to tunnel them, then just hit them so they can get out your way if you're going for the unhooker
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Thats not even remotely close to valid counterplay.
you're essentially saying "well, he forced you to not be able to chase the other survivor, so you must leave him slugged for 60 seconds so his teammates can pick him up so he doesn't get punished either way"
Thats a lose/lose scenario and that is not healthy, if you take the risk with bodyblocking, you also take the punishment if it backfires by going back on hook.
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I never have a problem with survivors bodyblocking as killer? That's just me tho ig
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I have never seen this be an issue bc it is just hit and slug if necessary.
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Just putting it back to 5 seconds is fine. All it needed was conspicuous actions and disabling in end game. It's literally just a deep wound and exhaustion reset button as it is now.
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That is exactly what it is now. And, it is so weak and useless against he most powerful killers in the game that it is not worth to run anymore.
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Yeah that's what I'm saying
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