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Ciphers, Whispers and Spirit scratch cosmetic - All connected?

Olising
Olising Member Posts: 40

So, for a long time now the ciphers provided in the 1st anniversary event back in 2017 on the marked weapons for Trapper, Wraith, Billy and Nurse all have the same cipher on them as well as on the Odd Stamp Map item addon has bugged me, as their meaning has never truly been found. Some people on here and reddit seem to think they have cracked it by putting things into google translate etc. however their answers were all slightly vague and made little sense. I dont believe this cipher has been solved and I just want to know what it is.

From the descriptions on the weapons the cipher is said to be a "whisper" in the "wielder's mind". This is most likely a whisper from the entity.

Now note that in the past M. Cote mentioned that he has heard the entity's language out loud. The only place in-game with an audible "language" of sorts which we can confirm is from the entity is from the perk "Whispers" (coincidentally, as the weapon descriptions note the cipher as a "whisper"). The perk "Whispers" description says you "hear the Entity's whisper". I have tried listening to the sound file for the whispers perk as well as trying to edit pitch, speed and reversing it however I have not as of yet found anything distinct that I can hear.

Finally, the Spirit has a cosmetic called "Dark Manifest" which features markings written/scratched all over her body. I feel like I remember someone in a dev stream back when these cosmetics were released mentioning that the scratches were of the entity's language (I cannot confirm if this was actually said), The outfit's weapon has the following description:

"The blade is engraved with secrets in a language unknown to you. But if you come closer..."

This makes me believe the engraved lettering on the weapon as well as on the head and torso of the spirit are actual letters from the entity's language, and that cracking this language, especially the writing on the blade (as it must be in an order unlike the seemingly scattered letters all over the spirit's body) will reveal more "secrets" about the entity itself.

finally, the description for the outfit set as a whole is what makes me link the Ciphers, Whispers and this cosmetic outfit together as it reads:

"The night whispers in your ears as you feel claws grazing you skin. Bear the markings of evil."

The continued use of the word whispers in descriptions from all these cosmetics and the perk linking it to the entity's spoken and written language makes me believe they are all linked. I am currently trying to investigate more into this to unlock the secrets of the entity's realm.

If you have any useful information or any opinions or views on this I would love to hear them. I hope one day we will be enlightened with the meaning of these cryptic messages and the secrets currently held by the entity and its realm.

Comments

  • TheHourMan
    TheHourMan Member Posts: 1,052

    I approve of this thread. However, remember the wording for things in DbD is often inconsistent due to it being written by different people at different times.

  • MechanicalWolf
    MechanicalWolf Member Posts: 48

    I do believe that there is another way to hear the Entity. From the Survivors perspective, you hear noises when in the madness state. I do believe those noises are either the Doctor's quotes, or messages from the Entity.

  • Nyaren_Chan
    Nyaren_Chan Member Posts: 243

    The most important aspect of the Lore is the Entity, we must understand the Entity, how it thinks, why it does these trials, and how it can communicate.

    I just decided to post this answer to encourage you to keep going on with the research, i hope you will find something interesting. I will check some of these items out, and do my own research and i might post something eventually.

    Good luck.

  • ABannedCat
    ABannedCat Member Posts: 2,529

    Has any of the developers ever confirmed that they developed a special language or script for the Entity?

    Because knowing the lazy, and slow altitude of Behaviour, I can very well imagine that all of this is just nonsese glibberish, with no meaningful thought process at all.

  • White_Owl
    White_Owl Member Posts: 3,786

    I remember someone saying it had a meaning and was translatable

  • CalliopeDESU
    CalliopeDESU Member Posts: 8

    They confirmed it, i don't remember if it was during a livestream or a QnA but i know they confirmed it

  • SrTijuana
    SrTijuana Member Posts: 13

    Any news on this thread? Or its complently outdated?

  • Olising
    Olising Member Posts: 40

    Nah nothing. It's been years and this topic seems to have no interest. I gave up a long time ago.

  • SrTijuana
    SrTijuana Member Posts: 13

    I forgot about this topic until recently MCote, in the last interview with The King and Paulie Esther, confirmed the Entity's language can be deciphered. He also gave a tip to solve it:

    "Curves are better than angles to fix this"

    You can check the video by yourself here:

    I think he might refer to that the curved symbols/characters may be vowels and angular ones consonants, since is easier to figure out possible vowels in a text because they're only five. But this is just the first thing that popped into my head. It could be a millions things, and maybe it means we have to treat it like an actual jigsaw and put each part in place, because at one developer stream they said:

    Dave - "In the anniversary event, we gave weapons to [some of] the killers, and in the description there is a message in the Entity's speak. People were wondering if that was a thing or if it was just Gibberish. It's actually a thing. There'll be more in the future of the Entity's speak."

    Ash - "That's another thing that was cut that we had planned: having these message's that were left to put together; pieces and puzzles."

    Going through your opening text again, called my attention that all 1st anniversary weapons have indeed the same Entity's text, but happens that's not the only moment those four killers share an identical label… They also have the same number on the tag linked to the serum of their Blighted outfits (2114 - 25) . Blighted outfits came out quite later, but maybe those two things are somehow connected? 🤔

    You can check the whole video on serum Paulie published back then here:

    I hope this topic comes back to life!