Interested in volunteering to help moderate for the Forums? Please fill out an application here: https://dbd.game/moderator-application
Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Survivors, why do you only use the perk vigil in chase builds only?

D0NN1ED4RK0
D0NN1ED4RK0 Member Posts: 848
edited October 2023 in General Discussions

So Vigil is a teachable for Quentin Smith and the perk’s ability allows you and other teammates within an 8 meter range to recover from several status effects like exposed, blindness, exhaustion, oblivious, broken and other status effects but the question I have with it is… why do people only use this perk for chase builds instead of other kinds of builds? 

if you look into nightlight gg you’d see the perk is only common with chase builds (nothing is wrong with that but I think people underestimate what potential this perk can benefit you outside of chase builds)

1F0CAEBC-175D-4381-A149-312C48B8902D.jpeg


For example: you can run it with deliverance to recover faster from broken status, you can run it with FTP so you can recover faster from broken status and help other teammates in slugging situations 

and you can also use it in your build against blight’s Compound 33 cause it makes you recover faster from hindered status effect 

you can pair it with second wind/renewal for faster healing after you get unhooked

you can even use it to recover from ultimate weapons blindness effect or even recover faster from exposed/instadown perks like haunted grounds, starstruck, hubris, etc. 

what I’m trying to say is vigil is a very underrated perk and people underestimate its potential to benefit not only the person using it but also their teammates and it’s by far the most underrated perk in the game that everyone sleeps on

Answers