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DS nerf ruined the game

Before 2021, Decisive Strike was one of the most unhealthy perk in this game. It granted 1 minute of immortality to survivors, who abused it to rush gen, heal allies and perform hook saves without the punishment of being hooked.

The nerf released in January 2021 completely resolved this problem, there was no plausible reason for them to have nerfed the perk again (in this case, I'm referring to the stun time reduced from 5 to 3 s, removal in the endgame is acceptable). And now there is no reason to use DS anymore, and its absence makes a huge difference in the game. At the moment it's always the same bullshit: tunnel, tunnel, tunnel, tunnel, tunnel, tunnel, tunnel and tunnel. And I don't blame the killers, they're doing it because it's super practical and there's no punishment. The 10 s endurance status effect is almost completely ignored by killers powers where the attack's cooldown is low or by STBFL.

Survivors don't need anything broken like old CoH/DH or MFT, reverting DS from 3 to 5 s would certainly force other strategies that don't revolve around soft camp + tunnel. This was one of the most dramatic and negative nerf in the game.

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