New Healing method
- Ok guys i just wondered what would be good to force survivors heal, because when survivors got unhooked, all they doing is go INSTANTLY on generator, no heal, no help, just sit and repair, its really fun, im thinking if they are AI or real players in that moment, so my idea is.. what if when u got unhooked, u will got a new Health bar, ( really small bcs we dont want to have so much things on the screen xd ) which will go from full to zero, when u dont heal, and it doesnt matter if u heal, if u dont, and if u dont heal u will get knocked, and u will bleed out faster on the ground than from normal 2 hits, i think this would force survivors finally heal themselves, and they will finally stop genrushing that much, bcs i am sorry but playing the game like, i got unhooked, im not gonna heal bcs healing g is useless ( i didnt played mayers or legion ) and im gonna instantly sit on gen bcs i have made for this and hope and adrenaline and i willdie for gen.. thats not fun, something is needed to force the survivors to heal, otherwise they will be sitting on the generator from the moment someone unhooks them, ok thats all, ty
Comments
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Before the circle of healing and medkits nerfs, the 'biggest issue' was survivors being healthy.
Now the 'big issue' is survivors being injured.
Let's just say the quiet part out loud already and admit that the thing some people actually want is 'survivors dead' at the start of the match.
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I'm so confused. Several months ago survivors healing was too strong so it got nerfed. Now survivors not healing is too strong and they need to do so or die?
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I am a main killer and the healing was definitely quite strong, however it still is today. There are several very good combinations in which not even the butcher perk can slow down the survivors.
However, I don't understand why he wants them to be cured, if they have already gotten off the hook and are going to repair, he should simply finish them.
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I understand your point and I even find it interesting.
However, the survivors need an excess of resources and powerful perks, do you really think they are going to harm them?
My advice: If they come down from the hook and touch the generator, they have already lost their protections, borrowed time, off the record, DS.
Take advantage of that, knock them down and hook them again, it's not a tunnel if you are punishing their bad decisions and actions.
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