http://dbd.game/killswitch
Haddonfield is one of the worst maps for both sides
BHVR is revisiting some reworked maps for some balance changes. That's good.
I really hope they revisit Haddonfield as well.
This map is just not fun and annoying. If you are near to any house, killer will have bad time with these busted vaults. If you are on the road (big dead zone), easy down for killer.
This map needs big balance changes. God vaults needs nerf. Road needs more loops.
Comments
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sure, but first they need sort the god vaults on garden of joy main building and mother dwelling. Haddonfield has always been about god vaults so I think it is internally their game design for that map. It is just god vaults are not fun game design for m1 killers because there is little gameplay for most killers.
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Yeah, this map is horrible. It should be reworked again, together with Badham.
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Agreed. I groan every time I hear the Haddonfield jingle.
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Add a breakable wall between the two vaults in the Myers house, and ensure only one window spawns on the long wall in the corner house, and it's fine for killer.
Maybe revise the gen spawn conditions so you don't get three in the road, and survivors should be ok.
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Road is still dead zone after these changes, it's big and no loops on it
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Year, Haddonfield is such a bad man for both sides. The houses are all pretty strong and against weaker M1-Killer the windows are nearly infitiyloops. On the otherside the middle is so empty and as a huntress, Leatherface, or Trickster you can camp a person easily to dead. The spawn logic of paletts are also sometimes akward. In general, i feels so borring to play on this map.
Getting rid of the strong windows is a must have - replace them with weaker windows - and maybe add a breakable wall to make them weaker. I also think this map needs to be smaller so the middle feels less empty. Then split the palettloops to make the map more balanced. I also feel like the house of pain should not spwan in the middle of the map.
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I miss old haddonfield.
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I don't those fences gave me nightmares...
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Yea that map was an absolute pain in the ass… but I do miss it. :,)
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There are 2 pallet loops. They might not be jungle gym strength but they're not deadzones.
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Same here
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Nah I never miss terribly designed maps or design in general...
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