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Scamper time
Chucky is an incredible and easily the most fun but scamper needs to be nerfed more. It should be closer to a Wesker vault in my opinion, as most pallets you can just scamper and get a free hit with not much counterplay from survivors. Other than that he is absolutely perfect and definitely my new main.
Comments
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They did nerf his scamper upon release and its actually doesn't guarantee a hit anymore. That being said it's still rather difficult still for a lot of people to properly track Chucky when he's stealth which makes it easier to land a hit after scamper.
It's also quite funny that a lot of people don't even know he can scamper to begin with and one person even reported his illusionary footsteps as a bug. I think people are definitely still adjusting and newer or less skilled players will infinitely struggle
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I use scamper mainly for God pallets that have no counterplay other than breaking it. Gideon meat plant was genuinely fun to play for once. Just not for the survivors.
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Wesker vault is almost completely worthless so I'd rather not have another one of those.
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Agree, the reduction of .2 seconds is still not enough.
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Very unfair that a killer’s power is in any way useful or good
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I like the fact pallets need a little thought in chase against him. Its a survivor's mistake if chucky catches up after a pallet predrop. Best counterplay so far is dont drop while he is in his power or atleast aim for a stun when you do drop it.
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This issue if it gets nerfed to the point it becomes useless then it literally serves no purpose in the game
Pretty sure people are going to work out ways to counter it was some timing and perks which will render it useless.
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I mean, at some point you have to drop the Pallet and then he can just use his power to bypass the Pallet.
Its not like you will only get hit when you played badly. This would be fine. But this is also not the case.
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Which is why I say go for the stun when dropping the pallet. Theres a difference between getting hit at the pallet and getting hit because the pallet was dropped to early. Im gonna try for the risky favorable result over a clear mistake. The only time to predrop is if Im aware his power is on cooldown.
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Wesker’s vault is useless as is. We don’t need another useless vault. Its perfectly fine where its at.
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I'd like everyone calling for nerfs to just play against him and play him as much as possible and use that time to learn to play around him.
Much more productive and fun than calling for nerfs right away because the same generic looping tactic doesn't auto work against him.
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Wesker's cooldown is short while Chucky has one of the longest cooldowns.
Wesker has 2 dashes, Chucky has one.
Wesker has infection which makes survivor search boxes and get speed penalty, Chucky does not.
So can we stop compare him with Wesker? They both have similar power with different pros and cons
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Wesker vault is mostly useless, it is only good when combined with perks and mainly for windows, not pallets.
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