Give me your ideas for new Survivor status effects
mine would be
Reckless:
- You must always sprint when moving.
- All actions you do are fast ones (actions cannot be done quietly)
- for instance exiting a locker would make a notification that alerts the killer it cannot be done slowly.
- You may not heal yourself.
- perks like inner strength would still work all this does is disable the self healing action.
- its like a weaker version of broken others can still heal you.
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Comments
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Fogged:
- Your vision at a certain distance is temporarily blocked off by fog.
- You're oblivious to the killer's terror radius for as long as they're outside the distance that's blocked off.
Basically, silent hill fog in dbd as a status effect, gameplay wise it would be similar to Dredge's Nightfall mechanic except with fog instead of pitch darkness.
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Ineffective: Any item carried burns at a 100% faster rate.
Despair: Perks are no longer active.
Cursed: A slow countdown whilst trying to find the glyph, but fail to find it on time and the Entity kills you.
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