We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.
Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
Give me your ideas for new Survivor status effects
mine would be
Reckless:
- You must always sprint when moving.
- All actions you do are fast ones (actions cannot be done quietly)
- for instance exiting a locker would make a notification that alerts the killer it cannot be done slowly.
- You may not heal yourself.
- perks like inner strength would still work all this does is disable the self healing action.
- its like a weaker version of broken others can still heal you.
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Comments
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Fogged:
- Your vision at a certain distance is temporarily blocked off by fog.
- You're oblivious to the killer's terror radius for as long as they're outside the distance that's blocked off.
Basically, silent hill fog in dbd as a status effect, gameplay wise it would be similar to Dredge's Nightfall mechanic except with fog instead of pitch darkness.
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Ineffective: Any item carried burns at a 100% faster rate.
Despair: Perks are no longer active.
Cursed: A slow countdown whilst trying to find the glyph, but fail to find it on time and the Entity kills you.
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