Maps
So I pretty much bring a medkit into my games 100% of the time, but recently have been messing around with maps and quite enjoying it. I realize they give a decent bit of info, but info perks are becoming increasingly common so I feel like changing the rarity of maps wouldn't be that big of a deal. Changing them from rare to uncommon gives survivors something different to play around with than the usual medkits and toolboxes (on that note, a broken key rework would be great too). Basically it'd be great to see them pop up in the bloodweb more often.
Thanks!
Comments
-
Maps need a buff, because what are they actually good for? I'd love it if maps helped me find generators because some map layouts make them tough to find, but they don't actually do that.
1 -
Mostly all survivor items need an overhaul in rarity, tier and strength! They need to come up with more new items too for the sake of more variety.
1 -
Absolutely. I'm enjoying maps in conjunction with certain perks but on their own they're a bit lacklustre. Having to basically run the map (unless using Detective's Hunch) just to get accurate readings is painful.
0 -
If you ask me, the green map should start with 4 generators already tracked, and the iri map should start with 6 tracked. Then add a yellow map that starts with 2 tracked. Then maybe maps will be somewhat useful.
2