Distortion Is REALLLY Annoying
I know what you are thinking "another Killer main complaining about Distortion because their Aura Reading is nullified", but honestly, I dont mind it when playing as Killer.
My main issue with Distortion has to do with Survivor gameplay.
Distortion is not necessarily an issue by itself, but it enables a selfish playstyle from the Survivor's end in which they basically throw the entire team under the bus for their own Survivor, I personally see it as being similar to Left Behind and Sole Survivor.
Since the Killer is not seeing the Survivor's Aura from Distortion, they often dont get chased. I find in matches that dont have Distortion, it leads to situations in which Killers are more likely to tunnel since they cannot find other Survivors, sometimes it isnt even intentional tunneling either, it just kind of happens due to awful hook spread caused by the perk.
Often I see Survivors who use Distortion just hiding for most of the game, they never take chase, rarely go for Safe Unhooks, and often never take protection hits or help protect their teammates who are being tunneled.
Overall, I just really hate being forced to deal with it, my SoloQ matches are rough enough, I dont need it being made worse by a single perk.
So yea... is Distortion OP like people say?
No, far from it, it's actively throwing the team under the bus. Id argue it's a bad perk that should be changed to encourage a more active and supportive role on the team like old WGLF.
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That's just solo queue life, nothing new, I've dealt with people like that a lot, you will run into people like that, it is what it is.
I understand your reason to be upset, because solo queue makes me want to just quit the game at times as well. :)
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I just equipped it. I'm still Altruistic, still running We'll Make It, but every killer seems to be using Friends Til The End. I don't feel I have a choice. If survivors aren't running it, it's basically a game of swap hooks until everyone is dead.
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I run Distortion in just about every build, and I am a pretty altruistic/selfless surv player (too selfless for solo, honestly, I would probably escape 20% more if I didn't play the way I do).
There are just so many aura reading perks for killers now (I know, I play a lot of killer and use them, except for LP), it just makes sense to run Distortion. Plus it doesn't protect survs from UW, which is pretty meta right now, so it's far from OP.
Also, if you were a player who runs Distortion and hides/immerses and generally avoids the killer, you'd run out of tokens pretty quickly, and the perk would become useless. To me. it's most useful in two scenarios: right a the beginning (Lethal), and when playing around the action (Floods of Rage, Nowhere to Hide).
Beyond that, I haven't noticed any more tunneling in my matches since I started running it consistently.
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More of a player issue than a distortion one. I am also not a fan of left behind/sole survivor with key and hiding in locker until you're the last one. If you nerf distortion these players will still play selfishly, they'll just find another perk to use and hide in lockers more.
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The game is advertised such that you CAN be selfish, you CAN only lookout for yourself, and that that is a totally legit way to play as survivor.
If you wanna run Sole Survivor, Distortion, Calm Spirit, Self-Care you can. You can even play for hatch and leave other survivors on hook and it isn't against the rules.
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I dodge every SoloQ lobby if someone has a key. No exceptions.
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I was too used to use aura perks as killer before doing 50 matches challenge as Myers. My sense of understand/predict where survivors should be was enhanced.
Distorsion users dont work on me because I dont use aura perk anymore.
The problem is them not doing Gen or willing to take the heat for death hook teammates.
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As other comments have said, it's more a player thing then a perk thing. Just like not all Self Care users are Claudette's hiding in a corner.
I use it in a 2-man and it's a fantastic info perk for normal games.
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I get it. Idk how many times I've yelled at my screen "-insert name- take one hit for me please." when they've not been hooked the entire match and I'm on death hook. They seldom do, lol. If they are using it for the reasons you think, it's likely they're not good at chase to begin with. Those sorts of players are also going to bring the killer to you on purpose often times, and they'll find other ways to hide from the killer, so it's not really the perk so much but bad gameplay, ya' know?
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I feel like this doesn't have anything to do with distortion and is just soloQ life.
Again for every distortion thread I see I have to ask where we're these complaints a year ago? Distortion isn't a problem, selfish soloQ players are but technically they're not breaking the rules. If you wanna make a build and play in a way where you only look out for yourself not only are you allowed but some perks like Self-preservation actively encourage playing in this way.
Honestly the only reason this isn't even more common in soloQ is I think most people kinda realize you need the other survivors to escape otherwise soloQ would just be a massive free for all.
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When Distortion got buffed, I pointed out this issue, Ive been saying this for years and nobody cared until recently.
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I haven't noticed any difference in gameplay between team mates who have it and who don't. The only way I know they even have it is on the postgame screen. I couldn't pick it in the game.
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Distortion is fine.
No problem with it.
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Maybe Distortion tokens could be changed to only accumulate while being in chase so it encourages Survivors to interact with the Killer if they want their tokens for the later part of the game. That way people who use the perk but play altruistically aren’t affected that much while people who just don’t want to interact with the Killer at all can’t just crouch in a bush all game when they hear a TR.
Other than that it’s fine.
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Killers weren't breaking the rules when they facecamped, but that still got nerfed anyway. It doesn't matter whether or not something is overpowered or un-counterable. What matters is how unfun Distortion can be for both sides of the game.
How can BHVR say they "want solo q to feel like more of a team", and then have perks like Distortion that encourage survivors to be the exact opposite of a team player? "Bridging the gap between solo q and SWF" really should mean "BHVR makes changes to the game to encourage solo q survivors to actually work together as a team".
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I think the perk is fine
you can’t change selfish playstyle if someone wants to stealth away every time they unhook someone a nerf to the perk won’t change their minds
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Distortion literally does not do that though? All Distortion does in most cases is buy you time before the killer figures out what gen you're on, it also occurs to me nobody was saying this about Iron Will before it got nerfed and everybody was fine running it so I don't think people actually have a problem with stealth as much as they're pretending to at the moment. This really does just feel like grasping at straws because the DBD community doesn't know what it'd do with itself if it didn't have anything to complain about.
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Also can we stop pretending Distortion doesn't sometimes do absolutely nothing in some games? Like it's not at all uncommon for a killer to run something like Corrupt/Pop/Pain Res and then either Bamboozle or Deadlock or perhaps Surge. For the people acting like Distortion is the current bane of soloQ please tell me what Distortion is actually doing in those situations.
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"Killers can play as selfishly or as altruistically as they would like" - BHVR.
Annoying but it's not a major issue for me.
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No. That's not what happens what survivors excessively hide.
What often happens is two survivors are sacrificed, and the killer still hasn't ever seen the distortion survivor the entire game. Sometimes, three survivors are sacrificed, the Distortion survivor finds hatch, and the killer literally never saw the Distortion survivor the entire game.
Unless someone is playing a specific killer, or is using very specific perks, they are extremely unlikely to find these survivors at generators, as those survivors are likely to pre leave the generator at the first sign of a visual terror radius, and stay away until the visual terror radius goes away. And they use Distortion to figure out how careful to be. For example, if Distortion shows them that Nowhere To Hide is in the game, they'll make sure to either run to a locker, or to run out of that perk's radius, when they pre-leave generators. And if Distortion shows BBQ, they'll be sure to run into a locker whenever the killer is carrying someone.
The part people don't seem to understand, is these survivors are just burning through their tokens, and instead when a token gets burnt, they make sure it doesn't get burnt again.
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This feels like your source is you made it tf up. You don't all of a sudden become physically invisible if you use distortion the killer can still find you if they walk over to you lol.
Like Distortion doesn't make people prerun super quickly and it also isn't doing anything in those situations if the killer isn't using nowhere to hide. It feels like a perk that's perfectly fine is being blamed for certain people's behavior when the crouched in a corner blendette has been a thing basically since game launch way before Distortion was a thing and I will again reiterate nobody cared when they were using iron will back then because basically everyone used iron will back then.
The difference here is not everyone uses Distortion because it's a weaker perk than old iron will and potentially does nothing all game so not everyone wants to run it but that's the choice. People not running Distortion are gambling that whatever they do bring is more useful and Distortion users are gambling the killers have aura reading or else they're wasting a perk slot. But this idea that all Distortion users are hiding in corners all game is pure fantasy.
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I swear, if Distortion gets nerfed because of all this childish whining I will stop playing this game
And I rarely use Distortion
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I never said that 100% of Distortion users are hiding in corners the entire game.
And how is the killer supposed to just “walk over to” a survivor that is excessively hiding, when they aren’t anywhere near any uncompleted generators when the killer is patrolling them? It’s like asking killers to search literally every object in the map. Excessively hiding survivors aren’t the type of people that just stay on generators. And they’re a big part of the 3 gen problem. If survivors need to split up to repair the final generator, but some of the survivors refuse to repair because they’re too busy hiding, then the game can last an extremely long time, because these survivors would rather have a 30+ minute game, than risk being found at a generator.
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The survivors who use distortion are the problem
the perk is fine
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Yeah.. the hate for this perk gets quite annoying.
it is a good info perk and prevents snowballing which can also benefit soloq greatly.
the playstyle of just hiding and not doing anything all game is not tied to this perk alone and happens with or without it. Back in the day the hate went to Urban Evasion.
imo killers shouldn’t rely on aura reads this heavily anyways, BBQ had lots of counterplay but now with nowhere to hide, lethal pursuer and others it can get annoying
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I miss seeing Urban Evasion.
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So now it feels like we're complaining about an archetype of survivor player rather than a perk so then the problem is bad survivors and not distortion which I would agree so cool?
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No. Do you remember Eruption? 100% of killers using this perk weren’t excessively defending a 3 gen. And survivors could still win the game even if a killer was using Eruption, and killers didn’t need Eruption to hold a 3 gen. But Eruption was considered to be encouraging and enabling excessive 3 gen defense way more than it should, so it got nerfed.
Distortion is the exact same scenario. Not everyone that uses Distortion is excessively hiding, but survivors using this perk to excessively hide is a problem, so the perk should be nerfed.
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Distortion has nowhere near the same pick rate as old Eruption and is nowhere near as strong.
Horrible false equivalency.
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I can assure you that I don't need Distortion to play selfishly and throw my team under the bus.
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Bond and Deja Vu are the only non-selfish perks in the top 10 right now for Survivors on nightlight. 8/10 of Survivors use selfish perks.
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Bond can be used in a very selfish way though… i would say that that’s worse than what Distortion ‚enables‘
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Distortion is fine.
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100% the same.
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I use Distortion with BG player for those times when aura's are a big thing on the killer. Its great!
Yeah, these ridiculous equations are riddled among the forums as 'good counterpoints.' Meh.
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I do not like the its now a 3v1 perk and the killer just cycles between them and has someone dead very early because they never take pressure off the team
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Welcome to 2023 where calm spirit, distortion, and windows of opportunity are over powered and must be nerfed into oblivion to appease killers. BHVR really needs to start ignoring the cries for nerf this or that on these forums and reddit. BHVR design your own game and balance it for the type of gameplay YOU think is healthy. Ignore all of us (after this post). We know nothing of game design and if our suggestions are listened too, no one will want to play this game anymore.
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I have been tunnelling out distortion users lately because I know if I leave them last theyre going to hide and be much harder to find, sneak around and do what you said.
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Sad.
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The perk is fine. Just like Sole Survivor + Wake Up is fine.
The problem is people's playstyles.
I used to run Sole Survivor + Wake Up. I still did gens, still went for saves, still took protection hits or bodyblocked, etc. I still tried to be a good teammate. The perks were brought for a situation that kept happening which was end-game slugging for the 4k, everyone gives up early, or I legit just end up being the last one alive. Its not automatically = greed/selfish.
This thread isn't really about the perks themselves, or how strong/weak they are.
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Aura reading perks in this game have gotten out of control.
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I strongly believe that there is at least SOME blips in BHVRs infamous data pile, that shows a distinct difference between perks like DH, MFT, Buckle Up/FTP, Eruption, Overbrine etc on one side and WoO, Distortion, Lithe, Pop, Lethal Pursuer or Jolt on the other. I really, really hope so...
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I literally just got downed constantly by an iri add on blight who's running aura add ons and humped whilst being slugged JUST for running distortion. Maybe instead of nerfing distortion we can ask ourselves WHY distortion is needed in the first place?
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And without distortion, the killer pretty much has 24x7 wallhacks on your position. That's off the chart levels of frustration.
Aura reading is a problem in itself.
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Acutally it's the opposite.
What's annoying is knowing that at any moment of the game the killer can spot where you are because of the now innumerable aura reading perks.
Distortion has become a must if you want not to get wallhacked every single second.
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There are a ton now for sure (a couple of them are staples in my killer builds), but I wouldn't be surprised if the increase in aura reading is meant to balance out the decrease in slowdown/gen defense. And with many Blight/Nurse players running as many aura perks as they can get their grubby little hands on, Distortion is really appealing just to give yourself a chance.
Again, I run Distortion constantly, but also keep myself right in the middle of the action. I mostly want to know if and what aura perks the killer is running, and to delay having the killer right up my ass right at the beginning of the match (since like half of all killers in my matches are running LP). I hate hiders am at about the opposite end of the spectrum as what people are labeling Distortion users as.
Maybe I'm a unicorn, but I doubt it. I think characterizing most distortion users as selfish, immersing, hatch scummers is just another gross generalization.
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Same. I think I've used it once in the last 6 months but I'm really over decent survivor perks getting nerfed one by one. It's actually putting me off the game. I don't think it's a coincidence that more and more killers are complaining at a time when they're all running Friends Til The End. And they're the first to accuse survivors of running "crutch" perks. Find survivors the old fashioned way.
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Aura reading to know survivors' location is one thing. But getting wallhacked in chase is another. Killers think aura let them know where survivors are, but not thinking about aura that let them wall hack in chase.
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