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the only problem with distortion is...
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yea well thats what happens when survivors dont have any good perks to run
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I see a lot of people complaining about "unable to burn thru stacks" of distortion (laughing in stealth killer).
Scratched mirror Myers can burn thru them in 30 seconds and never give them back.
Same for any stealth killer with aura reading who stays stealthy.
Also, who says you need to burn thru them? Why can't a survivor keep a type of info perk from working for you?
On the flip side, most stealth killers can counter info perks for survs too (love having kindred/alert on a wraith match 💀) making those perks useless as well. And all the killer perks that inflict blindness, effectively negating all info perks for a survivor. (Here's looking at you, ultimate weapon spammers)
This sounds like killers feeling entitled to everything going their way to make the game as easy as possible for them. I rarely play killer anymore because it got too easy to get kills most of the time, there seems to be at least 1 new survivor in every lobby, and their inexperience can still throw the game even if they're teammates are a 3-man swf.
Distortion is perfect for what it's meant for. (Soloq teammates like me that are bad at looping and thus play sneakier).
Is it frustrating going against a super sneaky squad? Yes, but like killers like to say about tunnel/camping - "it's a strategy" and honestly a more cannon strategy considering this is a "hide and seek" horror game. Killers want to find survivors immediately and then just proxy camp and tunnel 1 or 2 players out early, play gen-kick simulator with the last 2 until they give up or slug for the 4k (this has been the majority of my DBD games lately) and it's simply because "it's a strategy".
So I reiterate: Distortion is perfect for what it's meant for.
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Ironically I want it got nerfed because braindead teammates rely on this hard and being useless.
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No thats what happens when they have a rat slinking into the background 24/7 never taking pressure off the team and maybe doing a gen
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The only problem with distortion is people are complaining about distortion. It doesn't provide an advantage, removes an advantage that isn't naturally available to the other side. Not knowing where everyone is at all times keeps the game interesting and challenging. Hiding is part of this game's fundamental gameplay and a lot of the aura reading perks make the game way too easy (on both sides).
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The fact that we're reduced to complaining about Distortion of all perks after Made For This is actually a sign that the amount of truly problematic perks is getting smaller and we're slowly approaching something that vaguely ressembles balance (Scott did a recent video on that exact topic).
I'm honestly baffled that people aren't bearing down on FTP+Buckle Up instead (seriously though, just delete the synergy between the two perks at least in endgame) and are instead going after a perk that has a chance of being a wasted slot and that gets obliterated by Gearhead of all perks, not to mention that the perk doesn't give you extra health states nor does it make you better in chase. If a Survivor is bad in chase, Distortion won't help him.
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i don't want to call people bad words but people don't read it really seems like. those aren't even complaints, distortion is complained about a lot recently, and i'm just saying it definitely isn't a top priority for a nerf it just needs slower token regen. that's it. it would make the perk actually perfectly fine, but i wouldn't give a damn if it's left untouched.
survivor perks are currently fine i agree, aside from the combo you mentioned of course.
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There is no counter to killer instinct. How about nerf that?
Killers ALWAYS gotta cry about something 🗑 🍑 🥷
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🤫 🧠🚫 🗑 🐷
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