Friends Til The End is the new MFT
This OP perk is to survivors what MFT was to killers, an annoying perk that will inevitably be nerfed in 6 month. This game really is turning into pay to win. Ridiculous.
Every match, irrespective of the killer, they run it and completely wipe the lobby. It's just a game of rescuing people from hooks.
The worst part is the killers using it, that paid for it, are going to get it taken away. I hate the perk, but this business model, I hate much more 😒
Comments
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Nah. FttE lasts way too short for it to be even close to MfT in terms of impact.
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No disrespect, because I love you @GentlemanFridge , but my experience is brutal. I can't imagine being a new player right now.
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That's curious. I've struggled to get value from it myself. I imagine it might be pretty damn strong on Blight, though.
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10 seconds of aura of an exposed survivor (12 if using LP) is enough for all the killers I'm facing.
A perk that literally shows your aura and makes you a one hit while someone is already on the hook?
Come on, do you see this being around in 6 months?
If I had told you this would be a perk 6 months ago, would you have believed me?
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I don't think its that strong against good survivors. Its a 20 second duration & you get notified when its on you. Get as much distance on him and try to hover around a safe pallet/tile till it wears off. There's plenty of pallets, windows and tiles around that can buy you enough time. The problem is moreso with people's skill in chase. If your whole team sucks in chases, you get a ton of benefit from the perk. Otherwise not so much IMO.
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I must've gotten unlucky then, 'cause my obsessions have always been across the map when it proc'd.
Nevertheless, 20 seconds still isn't very long anyway. The killer has to get to you, and then still needs to get an M1 hit off. Maybe play it a bit safer when you realise you're the obsession? Or do the BBQ thing and hide in a locker.
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The Wraiths that I go against love this perk more than Chucky.
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I hide in a locker and also use Distortion. I can avoid it usually but a SoloQ group cannot.
If you're new to this game, you don't even know what terms like 'Exposed' mean, much less that hiding in a locker blocks your aura.
I play in SoloQ, so I have two choices: wait for Hatch or max out my Altruism points.
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I haven't gone down to FTTE a single time. I don't think it's really all that good, personally.
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I know what you mean.
New and normal players struggle at the moment with a lot of things the good or top players can´t imagine anymore.
7,4% have the reach Iri 1 as Surv Trophy on Steam and 4,9% the reach Iri 1 as Killer Trophy.
Here in the forum i remember the "reaching Iri 1 is easy" discussions... no it is not. And not many playes have reached it ever.
Same with the so called weak killers. In my games i have been destroyed by a weak killer quite often.
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Never really have had a problem with this perk so far, and haven't gotten a lot of value out of it either. 20 seconds just seems to short.
I wouldn't mind swapping out the exposed effect for a different effect though, never been a fan of exposed.
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Sorry but this statement is outlandish.
MFT got nerfed because it was a guaranteed movement speed boost as long as you weren't exhausted.
FttE has a lot of conditions and counterplay.
The killer has to hook non-obsession to expose the obsession. Aura reveal can be blocked with perks or hiding in a locker, scream is very short and can also be countered with calm spirit.
Exposed is 20 seconds which isn't very long. Exposed also doesn't do anything if you are already injured.
If you are the obsession, know the killer has FttE and someone is about to be hooked, there is plenty of options including keeping your distance and hiding in a locker both of which don't require perks.
Personally i don't use it that much anymore because i find it to be misleading. It encourages you to target survivors completely randomly. If you want to play efficiently FttE is going to mislead you.
Do i think the game is Pay to win? Yes i do. But i am not bothered by it because it's not a fair game in the first place and devs need money to keep developing so i do not mind paying money to have more things to play with.
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And after a survivor realizes this perk is in the game, and they are the obsession, they can just step into a locker whenever the killer is carrying a survivor, to block the aura reading. And then they stay in the locker until half of the exposed meter is done (that's when the aura reading stops). And I don't care if that survivor "isn't repairing generators" when they're in the locker, because it totally messes up this perk's chase value when the killer gets zero aura reading on the obsession.
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old MFT - Guaranteed chase extension + braindead clutch potential
Friends til the end - A short exposed with equally short aura after a hook.
If their crossmap you arent getting the down nd all you've got is info on one survivor. If they arent crossmap, one pallet drop gives enough time to wait the exposed. It only works with stealth because of that, probably A-tier on wraith but c on everyone else.
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FttE really only has significant value for killers with high mobility. So like Blight, Wraith, Onryo, Dredge, etc. For most killers it has little utility.
MFT was guaranteed value for anyone who takes a hit, for as long as they were injured. This is a bad comp.
That said, on killers with great mobility, it can be really oppressive. I remember one game against a really skilled Dredge who used it as part of a nasty build and it was one of the worst beatdowns I've personally been a part of.
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I knew the perk works well for Wraith and Spirit that they have speed and M1 attack out of power.
If a survivor need to run away from Gen the moment a teammate get hooked. The perk saves killers an insane amount of Gen time.
Admit it. A survivor running away from Gen for 20sec, then spend alot of time to go back to their gen again. At least save Half Gen time per hook. Even Pop cant do this, and even if killer dont attempt to go for the Exposed survivor but go for teammate. I bet most people only see the value of instant down.
Post edited by C3Tooth on5 -
I remember killers insisting that being injured/one hit down during the MFT era "wasn't a risk," yet the popularity of a perk that literally makes a survivor a one hit down proves that was a lie.
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Just reduce the aura reading to 7 seconds and it’s fine
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i can't use the perk so I don't.
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Distortion plus calm spirit kills all killer tracking outside of scratch marks
I run at least Distortion and have zero issues
That being said, you're right. They're gonna get their money out of the new killer before they swing around to nerfs
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Of course. I feel for killers who will grow to depend on it.
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what is annoying about it? literally requires a killer to hook someone and you can avoid the interrup action from a gen by waiting for the killer to hook their victim and even if you get exposed , NOW WHAT? the killer has to chase you otherwise they get 0 value and NO aura reading on you isnt that powerful as you think , also remenber is just 20 seconds of expose , dude even someone without looping skills can pre - drop and pre - run holding W to prevent getting 1 shot.
ALSO ONLY WORKS ON BASIC ATTACKS SO THE S TIER KILLERS ONLY GET AURA READING VALUE TECHNICALLY.
now what am i missing there? i dont see the issue , the perk is fine IMO , wish i can say the same about ultimate weapon.
that perks is just horrible for solo players.
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FTtE + Nemesis + Rancor + NWO.
Have fun ;)
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Where are you getting killers running this perk? I have literally never seen the killer running it.
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in terms of effect the perks are probably on part but in terms of effort to get the effect friends til the end is more balanced out by its conditions to activate its effect
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Few people achieving it doesnt make it not easy, most people prob dont have the time it dedicates to do it, but reaching iri is just a manner of time, there is no difficulty in it.
As for weak killers, the fact a killer is weak doesn't mean bad players cant give them a free 4k from time to time. I have beaten people with trapper on springwood, no sentient team would let that happen...ever.
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I don't find it to be problematic! I've ran distortion since I started playing, and the exposed status is so short.
Distortion never leaves my build, sometimes it's a wasted perk slot but I don't mind 🙂
You can also hop in a locker to counter it!
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A lot of y’all hate camping, but when there’s a viable perk that encourages moving away from the perk, y’all still complain. What exactly do y’all want?
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Friends is a niche perk. Not MFT tier. Some people are just stressed out that they keep getting exposed through the game.
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Friends 'Til The End is pretty booty.
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i only seen a few none chucky killers use it but Exposed don't last long and survivors easily can hide they aura.
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Run away from the killer and pre-position at a decent pallet. Pre-drop it. You're halfway there at that point. When they run around the pallet, you can literally just hold W away from it if it's safe, and the killer will take another 10+ seconds to catch up to you. Most people wait way too long to run from the killer. "Pre-running" is just running on time, but people are used to really suboptimal distance management.
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The aura reading is pretty nutty but other than it's really not that strong. You get exposed, so you know that the killer has it and you also know that they are likely coming for you. Now all you need to do is to be careful for the next few seconds and run when you hear the TR. This lets you maintain distance and makes it pretty much impossible for most killers to hit you before the exposed effect is gone. Against the killers that can actually catch up, you'll only need to buy a few more seconds for yourself and you should be fine.
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@Xernoton hit it perfectly. It’s a very easy perk to counter. First hook, you know he’s got it. If you are the obsession, you can:
1) Get in a locker before they hook, and wait out the aura / exposed.
2) Get in a safe spot because you can predict they are coming for you.
3) Do absolutely nothing depending on your distance from the hook because it doesn’t last very long.
4) Run distortion like every other survivor right now.
The perk is FAR from OP. The only time I ever get exposed hits with it, is the clueless survivors who try and hide right next to hook when I’m hooking because they probably don’t understand what’s going on.
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It's kind of the opposite of MFT. MFT really only saw its value amongst already skilled survivors, it made solid loopers untouchable. The extra 3% didn't do much for survivors who run into walls or can't track the killer.
I can see Wraith slaughtering survivors at lower MMRs, but at higher levels most survivors can counter it pretty easily. It's not a junk perk, but not S tier.
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I personally love it when a killer uses it. I always run distortion, so once it triggers on me, they only know where I was in that moment in time. I just GTFO. Killer wastes so much time running to where I was looking everywhere. Lots of risk free gen time for the other survivors.
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Call it confirmation bias, but I rarely see FttE, and when I do, the killer doesn't get a lot of value out of it
I'm sure you're not having fun dealing with it, but personally, I'd much rather deal with FttE then 4 old MFTs
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I personally have been fun going against this perk.
The perk can be annoying when it's used by Blight or Nurse, but it's a killer issue rather than a perk issue in my opinion.
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I can see how it's a bit annoying because AFAIK it doesn't have a cooldown and it can be constantly activated back to back but I don't think it's comparable to MFT.
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Literally why?
I used the perk a ton to try it out. I even built a build around it.
My conclusion: meh perk. Good on certain killers. Almost useless on others.
Survivors tend to do the right thing. Go towards the opposite side of the hooked survivor. This on most maps, against most killers WILL outlast the 20 seconds. I've had matches where changing the obsession gave more value.
The best part of the Perk is the aura read and the survivor going off gens.
It's good on Wraith and other killers that can traverse the map fast. Maybe Dredge and Sadako as well.
That's it in my opinion. Mft was WAY better. But that is also hard to tell, because one is a survivor perk and the other a killer perk.
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So survivors have invisibility cloaks now?
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I ran it. It rarely gives value of survivors go towards the opposite of the hooked survivor. The killer will always approach in the most optimal way to arrive in time. Therefore, their pathing is very predictable. A survivor will outlast the 20 second duration. Maybe one instadown perk match. Maximum. Otherwise, people just play bad. We shouldn't nerf perks because of people playing bad.
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Well said.
A mediocre perk with simple counterplay, that can become alright in certain builds on certain killers.
As our Blight - expert, have you tried it on him? Should be ok, regarding his map traversal.
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Honestly not a fan of how this perk became the 3rd most picked killer perk on nightlight
not saying that it’s busted or that nightlight is accurate
but when MFT came out
it took the perk like a month and a few weeks to become the 3rd most picked perk on nightlight
this one has been out for 2 weeks only and it’s already in the 3rd place
and also ever since this perk’s release distortion has been skyrocketing in pickrates to the point everyone wants it gutted as well
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Yes. I see this perk lasting 6 months.
I would even understand a buff.
It's a perk that disencourages camping and encourages going for other survivors. That's extremely game healthy. Sadly, the duration of the exposed makes it hard for most killers to even get a chance for a hit.
Sorry, but I'm certain that this perk will stay the same.
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I'm sorry but this perk is beyond terrible. How is anybody dying to this?
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It's pretty annoying and I wouldn't mind it being tuned down slightly. That said you can run Distortion and you don't have to worry about being the obsession. Run Calm Spirit too and you don't even have to worry if you become of the new obsession, AND you counter UW too.
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That kinda sounds like a skill issue then rather than the perk being OP. You can say "newbies won't understand what's going on...NERF IT" for everything. The aura reading only procs for 1 person SOMETIMES, who SHOULD know it's about to happen. You don't get exposed coming into play after EVERY hook.
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I don't even use the perk for the exposed effect on my Artist tbh, the 10/12 second aura is more valuable to me and helps with snipe follow-ups vs bbq's 5/7 seconds. Also the added synergy with DMS if i hook the obsession and the obession status switches to some random on a gen. If i manage to smack a nearby exposed obsession, that's just the cherry on top. 3 in 1 perk essentially.
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The single scream can be procced back to back if you keep going after the new obsession, but the aura reading/exposed can at most be procced every other hook to a survivor who SHOULD know it's coming.
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